UUM-86354
Fixed in 6000.1.0b7Mentioned in 64 release notes.
First fixed in 6000.1.0b7 (Feb 19, 2025); relisted in 32 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.2.0f1 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b13 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b12 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b11 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b10 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b9 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b8 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b7 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b6 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b5 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b4 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b3 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b2 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0b1 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0a10 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.1.0f1 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 6000.2.0a9 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.1.0b15 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 6000.1.0b14 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 6000.1.0b13 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 6000.2.0a8 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.1.0b12 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 6000.1.0b11 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 6000.1.0b10 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 6000.1.0b9 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 6000.2.0a6 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.1.0b8 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 2022.3.59f1 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.0.40f1 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0a4 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.2.0a4 | Fixes DX12 | Fix | Fixed the memory of released textures accumulating, when the editor is out of focus. | |
| 6000.1.0b7 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 6000.1.0b7 | Fixes DX12 | Fix | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. | |
| 2022.3.58f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0b6 | Known Issues DX12 | Caution | Known issue | Fixed an issue where released textures' memory accumulated when the Editor was out of focus. (UUM-86354) Fixed in 6000.1.0b7. |
| 6000.0.38f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0b5 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.37f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.2.0a1 | Known Issues DX12 | Caution | Known issue | Fixed the memory of released textures accumulating, when the editor is out of focus. (UUM-86354) Fixed in 6000.2.0a3. |
| 2022.3.57f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0b4 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.36f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.35f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0b3 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0b2 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.34f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 2022.3.56f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.33f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0b1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.32f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0a9 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 2022.3.55f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.31f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0a8 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0a7 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.30f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 2022.3.54f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0a6 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.29f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.28f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0a5 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 2022.3.53f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.0.27f1 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |
| 6000.1.0a4 | Known Issues DirectX12 | Caution | Known issue | Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API |