Crash on MonoBehaviour::Transfer<GenerateTypeTreeTransfer> when the XR Interaction Toolkit Sample Assets are updated
Asset - DatabaseKnown issueBlockerXRUUM-76934regressed 6000.1.0b9
Crash on OverridingParameterPreparer::OnPrepareVector when repeatedly saving changes made to a Shader Graph
Editor PlatformKnown issueBlockerUUM-89067fixed 6000.1.0b1
[MacOS] Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
Scene ManagementKnown issueBlockermacOSUUM-87930open 6000.0.33f1
Crash on vkNegotiateLoaderLayerInterfaceVersion when rendering a specific particle system with an Emission Rate over Time of 35 or more using Vulkan
VulkanKnown issueBlockerUUM-91203fixed 6000.4.0b4
Removed from the public documentation all internal APIs that were previously visible by mistake.
Version ControlBreaking
Removed support for migrating old Collaborate workspaces to Unity Version Control.
Version ControlBreaking
"Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
Asset - DatabaseKnown issueCautionUUM-86938fixed 6000.1.0a8
Audio Source clip is not audible when exceeding a high number of active Audio Sources
Audio AuthoringKnown issueCautionUUM-91256fixed 6000.2.0a1
Application Cloud Connection Id is incorrect when using Build Profile with Player Setting Overrides.
Build Settings WindowKnown issueCautionUUM-90426fixed 6000.1.0b1
Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API
DirectX12Known issueCautionUUM-86354fixed 6000.1.0b7
The Camera does not render correctly when the Camera.Rect() is changed and HDR is enabled and DX12 graphics API is selected
DirectX12Known issueCautionUUM-86917open 6000.0.35f1
Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active. https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-84610
HDRPKnown issueCautionUUM-84610fixed 6000.1.0a7
Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
OptimizationKnown issueCautionUUM-89979open 6000.0.32f1
Unable to install ProBuilder package when project is located in an external FAT32/exFAT drive
PackmanKnown issueCautionUUM-86351fixed 6000.2.0a1
[windows only] Switching Project when importing complete project does not import all assets and project opens incomplete
PackmanKnown issueCautionWindowsUUM-88051fixed 6000.1.0b11
This release of SpeedTree includes a change to the interface of the SpeedTree8Wind shadergraph node. If you have an animated SpeedTree in the shadergraph, be sure to connect an ObjectSpacePosition node to the input of the SpeedTree8Wind. If the wind node does not have an input on the ObjectSpacePosition port, the mesh will be shrunk down to a point at origin (making it seem to vanish). https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-84616
SpeedTreeKnown issueCautionUUM-84616open 6000.0.41f1
Sprite Atlas Override for iOS setting remains disabled when saving its change to enabled
TextureKnown issueCautioniOSUUM-90066fixed 6000.1.0b7
TMP Input Field is moving Text and Caret UI positions for each new line when 'Auto Size' and 'Multi Line Newline' are used
uGUIKnown issueCautionUUM-89963open 6000.0.33f1
[Android] Particles not rendered in the Player on some Android devices with Android 14
VulkanKnown issueCautionAndroidUUM-68080open 6000.0.32f1
Replaced the "D" DevOps icon by the branching icon used in the Hub.
Version Control
Added an menu entry to 'Open in Unity Cloud' showing the repository in the Unity Dashboard
Version ControlFeature
Added copy path &amp; history context menu actions in all menus where they apply
Version ControlFeature
Added diff and merge settings in Project Settings -&gt; Version Control -&gt; Unity Version Control Settings
Version ControlFeature
Added file conflict &amp; dir conflict context menu actions to the merge view
Version ControlFeature
Added merge options dialog to the merge view
Version ControlFeature
Added the ability to merge a branch or a changeset, using a new context menu actions
Version ControlFeature
Improved water sample by adding a cave scene using caustics and deformation texture.
HDRPImprovement
Added a missing button in the VFX template window to quickly install learning templates.
VFX GraphImprovementUUM-85329
Fixed an issue where 2D Renderer Breaks When Animating Material Property with MaterialPropertyBlock.
Fixed an issue where SrpBatcher caused all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher.
Fixed an issue where Symlink Sources option did not apply to .androidlib plugins. Note: .androidlib has to have a build.gradle file.
Fixed issue where user installed certificates directly to an Android device wouldn't show up in the trusted_ca list.
Fixed the issue where the custom namespace tag was missing in the exported AndroidManifest.xml.
Fixed an editor crash on startup when build profile is activated in OnPostprocessAllAssets().
Fixed an issue to ensure that Dock Tabs in WindowLayouts, of which that are supposed to be static are not meant to be dragged, are also prevented from closing as well.
Fixed an issue where Unity crashed when navigating to the previous line in a Multiline TextField using the Advanced Text Generator (ATG) after adding an empty newline.
Fixed issue where usages of BatchRendererGroupDummyRenderer as an IntermediateRenderer could result in reading and writing invalid memory.
Fixed Issue with Unity Multiplayer Clone Editors had pop up windows that were not supposed to be draggable.
Fixed the issue where licensing modals was printing an error message in Editor console: "Layout update is struggling to process current layout"
Fixed an issue by making sure resolve surface is linked to surface in OpenGL Core when using MSAA.
Fixed an issue by making sure resolve surface is linked to surface in OpenGL Core when using MSAA.
Fixed a crash that occurred during Multiplayer Role Stripping when transitioning across scenes with Do Not Destroy On Load Game Objects containing components with both server and client Multiplayer Roles.
MultiplayerFixServerUUM-90015fixed 6000.0.32f1
Fixed an issue where the user coul not use switch project functionality when importing a complete project on mac.
Package ManagerFixmacOSUUM-87430fixed 2022.3.55f1
When disabling a Collider2D, ensure that contacts are not destroyed before they are reported if "Callbacks On Disable" is active.
Fixed two memory retention issues in the UI Toolkit renderer (entry processor and render device release) and added an API to reset the renderer.
UIBuilder: Fixed Inlined Styles Border Inspector UI - top and bottom lines are extending too far to the right.
\[UI Builder\] Fixed an issue where UI Build could not be open during a package reimport.
Fixed a crash in the create workspace window when unable to resolve a @unity organization.
Version ControlFix
Fixed an issue by adding a warning message to inform users about mismatching cloud project.
Version ControlFix
Fixed an issue by removing from the Create Workspace window the Local server that was present with no installation of UVCS.
Version ControlFixServer
Fixed an issue by replacing hardcoded urls pointing to plasticscm.com.
Version ControlFix
Fixed files getting checked out even though they are in hidden_changes.conf.
Version ControlFix
Fixed incoming changes view that was not kept as selected after resolving some conflicts.
Version ControlFix
Fixed link to invite members in Unity Cloud.
Version ControlFix
Fixed manual login to Cloud that didn't work with an Enterprise installation.
Version ControlFix
Fixed new child branch not created from HEAD after update.
Version ControlFix
Fixed resolve conflicts not informing about lack of UVCS installation.
Version ControlFix
Fixed the Invite users to cloud organization when using an Enterprise installation.
Version ControlFix
Fixed the learn more (here) link that showed the hex color value in Unity 6.
Version ControlFix
Fixed workspace name that was not refreshed after repository manual creation or selection.
Version ControlFix
Automatically add UnityDirMonSyncFile rule for existing ignore.conf to avoid triggering unnecessary finding changes operation.
Version ControlChange
Improved the "search" edit box so it can resize when there is not enough space in the toolbar.
Version ControlChange
Optimized incoming changes to only reload the Package Manager when needed (Gluon/partial workspace only for now).
Version ControlChange
Optimized switching operations to only triggers the Package Manager to reinstall packages when needed.
Version ControlChange
Replaced the logo of Unity in the Sign in to Unity VCS window.
Version ControlChange
Updated the minimum supported version to Unity 2021.3.0f1.
Version ControlChange

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