Newest issues

Top 10 issues by first Known-Issues mention date — what Unity has flagged most recently, regardless of whether a fix is already shipped. Status pill on each row tells you whether it's still open.

IssueStatusDescriptionIntroducedFixedDays openMentions
UUM-143035OpenEditor: Refactor and fix import sample dependencies problems (UUM-143035) Fixed in 6000.6.0b3.6000.6.0b2Jul 1, 202641
UUM-145390OpenWebGL: \[WebGPU\] Fix crash that can occur when destroying and creating shaders. (UUM-145390) Fixed in 6000.6.0b3.6000.6.0b2Jul 1, 202641
UUM-145743Open[Universal 3D Sample] NullReferenceException is thrown when opening GardenScene in URP 17.3.0 sample6000.5.2f1Jul 1, 202642
UUM-146214Open6000.6.0a2: GPU Occlusion Culling fails to cull obstructed instances when GPU Resident Drawer is enabled6000.5.2f1Jul 1, 202642
UUM-145522Open6000.0.67f1: [iOS] Audio is cut out when accessing iOS Control Center6000.3.19f1Jul 1, 202643
UUM-144049Open6000.6.0a7: 2D Platformer Tutorial Template spawns more than 150 API warnings and outdated asset version alerts on initial creation6000.7.0a1Jun 25, 2026102
UUM-145576Open[Editor] [Profiler] Application crashes immediately after launch when Autoconnect Profiler and Deep Profiling Support are enabled in Build Settings6000.7.0a1Jun 25, 2026102
UUM-144194FixedProfiler: Fixed crash in ProfilerSymbolsDelayedDeletion::AddCloneObject. (UUM-144194) Fixed in 6000.6.0b2.6000.6.0b1Jun 23, 20266000.3.19f1Jul 1, 202675
UUM-144481FixedEditor: An issue where installing the Multiplayer Play Mode package did not enable the feature until the Editor was restarted. (UUM-144481) First seen in 6000.6.0a7. Fixed in 6000.6.0b2.6000.6.0b1Jun 23, 20266000.6.0b2Jul 1, 202683
UUM-145426Openmimalloc logs on startup before log file is initialized6000.6.0b1Jun 23, 2026122

Longest-open issues

Top 10 issues by days-since-first-known-mention that still have no Fix mention (or whose latest Known-Issues mention is newer than every shipped Fix). Click an issue for the full mention history.

IssueStatusDescriptionIntroducedFixedDays openMentions
UUM-2106OpenAndroid: Editor is unable to find JAVA when building an application2021.3.4f1May 31, 202214961
UUM-2496OpenAI Navigation: NavMesh::Raycast freezes the whole editor in an infinite loop on Application.UpdateScene2020.3.36f1Jun 16, 2022148012
UUM-2427OpenHD RP: \[HDRP\]\[PathTracer\] Flashing at first frame blow up the automatic progressive exposure and create an overexposed converged frame when using recorder with accumulation2021.3.5f1Jun 22, 202214741
UUM-5925OpenHD RP: \[HDRP\] RT Shadow for Area lights do not render correctly2021.3.5f1Jun 22, 202214741
UUM-7457OpenMacOS: \[Mac\] Editor performance drops on macOS when clicking and dragging on Position, Rotation and Scale values in Transform component2021.3.6f1Jul 8, 202214586
UUM-7683OpenInspector Framework: List element overlaps everything when using Serializable struct/class2020.3.37f1Jul 21, 202214452
UUM-9258OpenuGUI: UI becomes not interactable after deactivating and reactivating Canvas2021.3.7f1Jul 28, 202214381
UUM-3310OpenMacOS: Crash with demangling\_unexpected\_handler() when rapidly modifying serialized fields2020.3.38f1Aug 17, 202214183
UUM-3207OpenMacOS: \[M1\] Crash on System.Object:\_\_icall\_wrapper\_ves\_icall\_array\_new\_specific when launching a project2021.3.9f1Sep 1, 2022140317
UUM-11724OpenLinux: Editor crashes at "DisconnectGtkSignal(void\*, GtkCallbackResponse (_)(), void_)" when opening floating windows2021.3.9f1Sep 1, 202214036

Most-mentioned issues

Top 10 by distinct-release mention count. High counts often mean an issue Unity kept re-listing across patches, or a long-running regression that was fixed and re-introduced.

IssueStatusDescriptionIntroducedFixedDays openMentions
UUM-90065FixedDirectX12: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected6000.2.0a1Jan 29, 20256000.1.0f1Apr 23, 202584100
UUM-125778OpenMetal: Game freezes after command buffer Timeout error6000.0.62f1Nov 5, 202524272
UUM-14959FixedAsset - Database: Crash on GetAssetCachedInfoV2 when opening a project2022.3.27f1Apr 30, 20246000.1.0a7Dec 5, 202421866
UUM-84612RegressedXR: Fixed a specific instance where the player would render a black screen when using XR and the copydepth pass. (UUM-84612) Fixed in 6000.2.0b1.6000.2.0a1Jan 29, 20256000.2.0b1May 15, 202510561
UUM-86354FixedDirectX12: Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API6000.1.0a4Nov 14, 20246000.1.0b7Feb 19, 20259759
UUM-77757RegressedDirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX122022.3.43f1Aug 21, 20242022.3.64f1Jul 2, 202531558
UUM-10774FixedInput: Crash on InputDeviceIOCTL when closing Unity editor2021.3.27f1Jun 7, 20236000.1.0a8Dec 10, 202455256
UUM-103996OpenHub: Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)6000.2.0a4Feb 19, 202550154
UUM-104833FixedLighting: All baked data for all scenes using APV is always loaded in Editor6000.2.0a1Jan 29, 20256000.3.0a2Jul 17, 202516954
UUM-88051FixedPackman: Switching Project when importing complete project does not import all assets and project opens incomplete2022.3.54f1Dec 4, 20246000.1.0b11Mar 18, 202510454
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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