Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Newest issues
Top 10 issues by first Known-Issues mention date — what Unity has flagged most recently, regardless of whether a fix is already shipped. Status pill on each row tells you whether it's still open.
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-142773 | Open | Crash on mono_log_write_logfile when more than one copy of bee_backend is running | 6000.3.16f1May 20, 2026 | — | 1 | 1 |
| UUM-142829 | Open | 6000.4.0a2,6000.3.0b6: Editor crashes in TextLib::FindIntersectingLink when hovering UITK Labels with <link> tags rendered via ATG | 6000.3.16f1May 20, 2026 | — | 1 | 1 |
| UUM-139883 | Open | XR: Fixes broken UI shaders displaying as pink in players after switching to a new Meta Quest build profile due to certain default UI shaders being missing from the Always Included Shaders list. (UUM-139883) First seen in 6000.5.0b3. Fixed i… | 6000.5.0b8May 14, 2026 | — | 7 | 1 |
| UUM-139913 | Open | Editor: Fixed an issue where the graph window would dirty upon entering playmode (UUM-139913) First seen in 6000.5.0b4. Fixed in 6000.5.0b9. | 6000.5.0b8May 14, 2026 | — | 7 | 1 |
| UUM-140399 | Open | Editor: Fixed a crash on startup when the curl file cache database (CurlRequestCache.db) could not be opened due to file corruption or external file locking. (UUM-140399) Fixed in 6000.5.0b9. | 6000.5.0b8May 14, 2026 | — | 7 | 1 |
| UUM-140572 | Open | Kernel: Fixed a freeze during shutdown after using AssetBundle.LoadFromStream on Windows IL2CPP. (UUM-140572) Fixed in 6000.5.0b9. | 6000.5.0b8May 14, 2026 | — | 7 | 1 |
| UUM-140747 | Open | 6000.6.0a2,6000.4.4f1,6000.5.0b5: 'AudioSampleProvider buffer overflow' warnings are thrown when any video is played in Play Mode | 6000.5.0b7May 7, 2026 | — | 14 | 2 |
| UUM-141555 | Open | DX12 Graphics API is not used, when it is first in the graphics API list | 6000.5.0b7May 7, 2026 | — | 14 | 3 |
| UUM-141640 | Open | 6000.5.0a8,6000.4.0b10: Crash on UserList::AddUser when opening a project with specific animation assets | 6000.5.0b7May 7, 2026 | — | 14 | 2 |
| UUM-141061 | Open | 6000.0.61f1: Crash on tlsf_free when generating Font Atlas with SDF16 or SDF32 | 6000.4.5f1Apr 28, 2026 | — | 23 | 7 |
Longest-open issues
Top 10 issues by days-since-first-known-mention that still have no Fix mention (or whose latest Known-Issues mention is newer than every shipped Fix). Click an issue for the full mention history.
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-2106 | Open | Android: Editor is unable to find JAVA when building an application | 2021.3.4f1May 31, 2022 | — | 1451 | 1 |
| UUM-2496 | Open | AI Navigation: NavMesh::Raycast freezes the whole editor in an infinite loop on Application.UpdateScene | 2020.3.36f1Jun 16, 2022 | — | 1435 | 12 |
| UUM-2427 | Open | HD RP: \[HDRP\]\[PathTracer\] Flashing at first frame blow up the automatic progressive exposure and create an overexposed converged frame when using recorder with accumulation | 2021.3.5f1Jun 22, 2022 | — | 1429 | 1 |
| UUM-5925 | Open | HD RP: \[HDRP\] RT Shadow for Area lights do not render correctly | 2021.3.5f1Jun 22, 2022 | — | 1429 | 1 |
| UUM-7457 | Open | MacOS: \[Mac\] Editor performance drops on macOS when clicking and dragging on Position, Rotation and Scale values in Transform component | 2021.3.6f1Jul 8, 2022 | — | 1413 | 6 |
| UUM-7683 | Open | Inspector Framework: List element overlaps everything when using Serializable struct/class | 2020.3.37f1Jul 21, 2022 | — | 1400 | 2 |
| UUM-9258 | Open | uGUI: UI becomes not interactable after deactivating and reactivating Canvas | 2021.3.7f1Jul 28, 2022 | — | 1393 | 1 |
| UUM-3310 | Open | MacOS: Crash with demangling\_unexpected\_handler() when rapidly modifying serialized fields | 2020.3.38f1Aug 17, 2022 | — | 1373 | 3 |
| UUM-3207 | Open | MacOS: \[M1\] Crash on System.Object:\_\_icall\_wrapper\_ves\_icall\_array\_new\_specific when launching a project | 2021.3.9f1Sep 1, 2022 | — | 1358 | 17 |
| UUM-11724 | Open | Linux: Editor crashes at "DisconnectGtkSignal(void\*, GtkCallbackResponse (_)(), void_)" when opening floating windows | 2021.3.9f1Sep 1, 2022 | — | 1358 | 6 |
Issues by domain × status
Each cell = number of UUM ids in that subsystem with that status. Open includes Regressed (Unity-shipped fix, then re-listed). Click any cell to drill into the filtered list.
Most-mentioned issues
Top 10 by distinct-release mention count. High counts often mean an issue Unity kept re-listing across patches, or a long-running regression that was fixed and re-introduced.
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-90065 | Fixed | DirectX12: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected | 6000.2.0a1Jan 29, 2025 | 6000.1.0f1Apr 23, 2025 | 84 | 103 |
| UUM-14959 | Fixed | Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project | 2022.3.27f1Apr 30, 2024 | 6000.1.0a7Dec 5, 2024 | 218 | 66 |
| UUM-125778 | Open | Metal: Game freezes after command buffer Timeout error | 6000.0.62f1Nov 5, 2025 | — | 197 | 65 |
| UUM-84612 | Regressed | XR: Fixed a specific instance where the player would render a black screen when using XR and the copydepth pass. (UUM-84612) Fixed in 6000.2.0b1. | 6000.2.0a1Jan 29, 2025 | 6000.2.0b1May 15, 2025 | 105 | 64 |
| UUM-86354 | Fixed | DirectX12: Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API | 6000.1.0a4Nov 14, 2024 | 6000.1.0b7Feb 19, 2025 | 97 | 62 |
| UUM-77757 | Regressed | DirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX12 | 2022.3.43f1Aug 21, 2024 | 2022.3.64f1Jul 2, 2025 | 315 | 58 |
| UUM-103996 | Open | Hub: Licensing Client fails to launch when opening Unity Hub (licensing client path is not found) | 6000.2.0a4Feb 19, 2025 | — | 456 | 57 |
| UUM-104833 | Fixed | Lighting: All baked data for all scenes using APV is always loaded in Editor | 6000.2.0a1Jan 29, 2025 | 6000.3.0a2Jul 17, 2025 | 169 | 57 |
| UUM-88051 | Fixed | Packman: Switching Project when importing complete project does not import all assets and project opens incomplete | 2022.3.54f1Dec 4, 2024 | 6000.1.0b11Mar 18, 2025 | 104 | 57 |
| UUM-103995 | Open | Hub: Licensing Client fails to launch when opening Unity Hub | 6000.2.0a4Feb 19, 2025 | — | 456 | 56 |