Newest issues

Top 10 issues by first Known-Issues mention date — what Unity has flagged most recently, regardless of whether a fix is already shipped. Status pill on each row tells you whether it's still open.

IssueStatusDescriptionIntroducedFixedDays openMentions
UUM-142773OpenCrash on mono_log_write_logfile when more than one copy of bee_backend is running6000.3.16f1May 20, 202611
UUM-142829Open6000.4.0a2,6000.3.0b6: Editor crashes in TextLib::FindIntersectingLink when hovering UITK Labels with <link> tags rendered via ATG6000.3.16f1May 20, 202611
UUM-139883OpenXR: Fixes broken UI shaders displaying as pink in players after switching to a new Meta Quest build profile due to certain default UI shaders being missing from the Always Included Shaders list. (UUM-139883) First seen in 6000.5.0b3. Fixed i…6000.5.0b8May 14, 202671
UUM-139913OpenEditor: Fixed an issue where the graph window would dirty upon entering playmode (UUM-139913) First seen in 6000.5.0b4. Fixed in 6000.5.0b9.6000.5.0b8May 14, 202671
UUM-140399OpenEditor: Fixed a crash on startup when the curl file cache database (CurlRequestCache.db) could not be opened due to file corruption or external file locking. (UUM-140399) Fixed in 6000.5.0b9.6000.5.0b8May 14, 202671
UUM-140572OpenKernel: Fixed a freeze during shutdown after using AssetBundle.LoadFromStream on Windows IL2CPP. (UUM-140572) Fixed in 6000.5.0b9.6000.5.0b8May 14, 202671
UUM-140747Open6000.6.0a2,6000.4.4f1,6000.5.0b5: 'AudioSampleProvider buffer overflow' warnings are thrown when any video is played in Play Mode6000.5.0b7May 7, 2026142
UUM-141555OpenDX12 Graphics API is not used, when it is first in the graphics API list6000.5.0b7May 7, 2026143
UUM-141640Open6000.5.0a8,6000.4.0b10: Crash on UserList::AddUser when opening a project with specific animation assets6000.5.0b7May 7, 2026142
UUM-141061Open6000.0.61f1: Crash on tlsf_free when generating Font Atlas with SDF16 or SDF326000.4.5f1Apr 28, 2026237

Longest-open issues

Top 10 issues by days-since-first-known-mention that still have no Fix mention (or whose latest Known-Issues mention is newer than every shipped Fix). Click an issue for the full mention history.

IssueStatusDescriptionIntroducedFixedDays openMentions
UUM-2106OpenAndroid: Editor is unable to find JAVA when building an application2021.3.4f1May 31, 202214511
UUM-2496OpenAI Navigation: NavMesh::Raycast freezes the whole editor in an infinite loop on Application.UpdateScene2020.3.36f1Jun 16, 2022143512
UUM-2427OpenHD RP: \[HDRP\]\[PathTracer\] Flashing at first frame blow up the automatic progressive exposure and create an overexposed converged frame when using recorder with accumulation2021.3.5f1Jun 22, 202214291
UUM-5925OpenHD RP: \[HDRP\] RT Shadow for Area lights do not render correctly2021.3.5f1Jun 22, 202214291
UUM-7457OpenMacOS: \[Mac\] Editor performance drops on macOS when clicking and dragging on Position, Rotation and Scale values in Transform component2021.3.6f1Jul 8, 202214136
UUM-7683OpenInspector Framework: List element overlaps everything when using Serializable struct/class2020.3.37f1Jul 21, 202214002
UUM-9258OpenuGUI: UI becomes not interactable after deactivating and reactivating Canvas2021.3.7f1Jul 28, 202213931
UUM-3310OpenMacOS: Crash with demangling\_unexpected\_handler() when rapidly modifying serialized fields2020.3.38f1Aug 17, 202213733
UUM-3207OpenMacOS: \[M1\] Crash on System.Object:\_\_icall\_wrapper\_ves\_icall\_array\_new\_specific when launching a project2021.3.9f1Sep 1, 2022135817
UUM-11724OpenLinux: Editor crashes at "DisconnectGtkSignal(void\*, GtkCallbackResponse (_)(), void_)" when opening floating windows2021.3.9f1Sep 1, 202213586

Most-mentioned issues

Top 10 by distinct-release mention count. High counts often mean an issue Unity kept re-listing across patches, or a long-running regression that was fixed and re-introduced.

IssueStatusDescriptionIntroducedFixedDays openMentions
UUM-90065FixedDirectX12: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected6000.2.0a1Jan 29, 20256000.1.0f1Apr 23, 202584103
UUM-14959FixedAsset - Database: Crash on GetAssetCachedInfoV2 when opening a project2022.3.27f1Apr 30, 20246000.1.0a7Dec 5, 202421866
UUM-125778OpenMetal: Game freezes after command buffer Timeout error6000.0.62f1Nov 5, 202519765
UUM-84612RegressedXR: Fixed a specific instance where the player would render a black screen when using XR and the copydepth pass. (UUM-84612) Fixed in 6000.2.0b1.6000.2.0a1Jan 29, 20256000.2.0b1May 15, 202510564
UUM-86354FixedDirectX12: Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API6000.1.0a4Nov 14, 20246000.1.0b7Feb 19, 20259762
UUM-77757RegressedDirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX122022.3.43f1Aug 21, 20242022.3.64f1Jul 2, 202531558
UUM-103996OpenHub: Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)6000.2.0a4Feb 19, 202545657
UUM-104833FixedLighting: All baked data for all scenes using APV is always loaded in Editor6000.2.0a1Jan 29, 20256000.3.0a2Jul 17, 202516957
UUM-88051FixedPackman: Switching Project when importing complete project does not import all assets and project opens incomplete2022.3.54f1Dec 4, 20246000.1.0b11Mar 18, 202510457
UUM-103995OpenHub: Licensing Client fails to launch when opening Unity Hub6000.2.0a4Feb 19, 202545656
Where the numbers come from
  • Editor releases ingested 9h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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