Unity 6.6

2D lighting, faster testing, and build reports.

2D lighting, faster testing, and build reports.

Platform tools, performance reports, and 2D improvements.

Rendering, lighting, multiplayer, and publishing tools.
The tools behind automated Unity development. Explore new releases and what each tool can do.
Create scenes and assets, run tests and builds, and inspect a running game through commands your scripts and coding agents can use.
Install Editors, manage projects, automate builds and tests, and connect coding agents to Unity without the Hub desktop app.
Unity 6000.0.85f2 · LTS
Updated the bundled 7-Zip to version 26.03.
PublishedUnity glTFast 6.21.0
glTFast now governs where the await continuations of an ITextureImageLoader resume, so custom image loaders keep the main thread responsive without consulting the IDeferAgent.…
PublishedUnity Hub 4.0.0-beta.5
Added a “Copy path” item to an Editor’s menu on the Installs page. Hovering an Editor path that’s too long for its card now shows the full path.
PublishedUnity Hub 4.0.0-beta.5
Added a “Copy path” item to an Editor’s menu on the Installs page. Hovering an Editor path that’s too long for its card now shows the full path.
PublishedUUM-156276: Compilation errors are thrown when creating a project from the "Multiplayer Third Person Gameplay" template after Netcode for GameObjects is upgraded to 3.0.0
First noted10 tips for organizing your first video game project with AI
PublishedXR for aviation: How NMY uses Unity Industry to provide up to 20,000 training sessions a year to Lufthansa staff
PublishedPrediction in GameObject Netcode - GhostObjects Released
Updateduvcs-desktop-client: Merge pull request #226 from Unity-Technologies/feature/partial-workspace-operations
Updated