Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX12
DirectX12Known issueBlockerUUM-77757regressed 6000.1.16f1
Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API
DirectX12Known issueCautionUUM-86354fixed 6000.1.0b7
The Camera does not render correctly when the Camera.Rect() is changed and HDR is enabled and DX12 graphics API is selected
DirectX12Known issueCautionUUM-86917open 6000.0.35f1
Switching Project when importing complete project does not import all assets and project opens incomplete
PackmanKnown issueCautionUUM-88051fixed 6000.1.0b11
Editor hangs when rendering TMP Text Component with Left and Right Margins set in the Extra Settings
TextKnown issueCautionUUM-84379fixed 6000.1.0a3
[Android] Particles not rendered in the Player on some Android devices with Android 14
VulkanKnown issueCautionAndroidUUM-68080open 6000.0.32f1
Added the ability to configure the number of asset garbage collector helper threads via command line (-gc-helper-count N) and via boot.config file (gc-helper-count=N).
CoreImprovement
Added documentation for how shadow matte interacts with stencil and ray traced shadows for Unlit Shader Graph.
GraphicsImprovementUUM-72348
Replaced the RecipeEngine.Modules.UnityCI dependency with UnityCI.Common.
TestsImprovement
Fixed Sprite broken Sprite references in TextureImporter when SpriteRect are defined outside of it's texture.
Fixed the crash while importing the Assets from Accelerator when it is disconnected.
Cache ServerFixServerUUM-76355fixed 6000.1.0a2
The Linux editor will now reduce CPU usage when moved to the background, respecting the "Interaction Mode" setting.
Fixed a problem with Texture Streaming where a material could remain blurry and not streamed in for an undefined amount of time.
Fixed an issue where "glClientWaitSync: Expected application to have kicked everything until job" error is spammed when disabling Raw Image.
GraphicsFixAndroidUUM-35986fixed 6000.1.0a4
Fixed crash when loading a class which contains fields at the end of the metadata table with a table size 65535.
Fixed the issue where quick start button does not link to the document page for the current unity version.
Package ManagerFixUUM-78210fixed 6000.0.29f1
Fixed a bug where incorrect line numbers are reported in preprocessor errors after block comments.
Corrected explicit mention of x64 for WindowsStandalone BuildTarget, it used for all 64 bit Windows Standalone targets.
Enabled VideoPlayerPause test and added WebGL to supported platforms.
TestsChangeWebGLUUM-16194

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