Product Updates
Release notes for Unity products beyond the Editor. These sources are isolated from Editor ingestion, so a changing product page cannot affect upgrade comparisons, release search, issues, or packages.
Unity Hub and Unity CLI releases that directly affect how Editor installations are managed.
- Products
- 2
- Updates
- 167
Unity Cloud, multiplayer, version control, asset management, licensing, and service SDK updates.
- Products
- 29
- Updates
- 493
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
- Products
- 3
- Updates
- 2,521
Unity Studio, Asset Transformer, and Virtual Private Cloud product changes.
- Products
- 4
- Updates
- 86
Recent updates
Showing 1–40 of 3,267- Sep 9, 20261 source
- Sep 8, 20261 source
- Sep 2, 2026
Unity CLI 1.0.0-beta.8
This release supersedes 1.0.0-beta.7, which reached the beta channel and was withdrawn the same day. The changes from beta.7 are included in this section. If you upgraded directly from 1.0.0-beta.6, you receive the complete set of changes.
1 source - Sep 1, 20261 source
- Aug 25, 20261 source
- Aug 21, 20261 source
- Aug 19, 2026
LevelPlay Unity SDK 9.5.1
Wraps Android 9.6.0 SDK and iOS 9.6.0 SDK. (Android) Fixed an Application Not Responding (ANR) error that could occur when banner, interstitial, or rewarded ad callbacks were delivered. \
1 source - Aug 17, 20261 source
- Aug 14, 2026
Unity Ads iOS SDK 4.20.0
Improved ad load reliability and overall performance. Fixed a crash when presenting the App Store product sheet while the product sheet is open from previous ad cycle, and other stability fixes. \
1 source - Aug 14, 2026
Unity Ads Android SDK 4.20.0
Improved ad load reliability and overall performance. Fixed a crash on Android 8 and reduced Application Not Responding errors (ANRs). Added support for Android Gradle Plugin 9 with R8 minification.If you’re upgrading or plan to upgrade to Android Gradle Plugin 9 / AGP 9 with isMinifyEnabled = true, install the Unity Ads SDK 4.20.0.If you’re using a Unity Ads SDK version earlier than 4.20.0 with Android Gradle Plugin 9 with isMinifyEnabled = true, you must add the required keep rules to your own ProGuard configuration, otherwise Unity's diagnostic and operative events are silently dropped under R8. \
1 source - Aug 13, 20261 source
- Aug 13, 2026
LevelPlay iOS SDK 9.6.0
Improved the SDK initialization functionality for greater resilience under poor network conditions. Reduced SDK initialization time. \
1 source - Aug 13, 2026
LevelPlay Android SDK 9.6.0
Improved the SDK initialization functionality for greater resilience under poor network conditions. Reduced SDK initialization time. Updated the SDK to Kotlin 2.1.21 to align with current toolchain requirements. Fixed an issue that prevented loading Yandex’s banner ad format. \
1 source - Aug 13, 2026
LevelPlay Unity SDK 9.5.0
Wraps Android 9.6.0 SDK and iOS 9.6.0 SDK. Improved the SDK initialization functionality for greater resilience under poor network conditions. Reduced SDK initialization time. (Android) Updated the SDK to Kotlin 2.1.21 to align with current toolchain requirements. (Android) Fixed an issue that prevented loading Yandex’s banner ad format. \
2 sources - Aug 12, 20261 source
- Aug 12, 2026
Unity Cloud Self-Hosted On-premises 0.16.0
41 documented changes.
1 source - Aug 12, 20261 source
- Aug 12, 20261 source
- Aug 12, 20261 source
- Aug 10, 20261 source
- Jul 29, 20261 source
- Jul 23, 20261 source
- Jul 22, 20261 source
- Jul 16, 20261 source
- Jul 16, 20261 source
- Jul 13, 20262 sources
- Jul 10, 20261 source
- Jul 10, 2026
Unity Cloud Self-Hosted On-premises 0.15.0
35 documented changes.
1 source - Jul 10, 20261 source
- Jul 7, 2026
Unity Cloud Self-Hosted AWS 1.3.1
23 documented changes.
2 sources - Jul 7, 20261 source
- Jul 2, 20261 source
- Jul 1, 20261 source
- Jul 1, 2026
LevelPlay iOS SDK 9.5.0
Introduced important updates to the Impression-Level Revenue (ILR) API to strengthen data governance and standardize access to sensitive revenue data: Deprecated: ImpressionDataReadyEvent(LevelPlayImpressionData impressionData) Replaced with: OnInterstitialImpressionDataReady(LevelPlayImpressionData impressionData) Updated the GDPR consent API to accept a boolean value applied across all networks. Passing a per-network map is now deprecated. Apple: Now requires build with xCode 26+ and min iOS version 13. \
1 source - Jul 1, 2026
LevelPlay Android SDK 9.5.0
Introduced important updates to the Impression-Level Revenue (ILR) API to strengthen data governance and standardize access to sensitive revenue data: Deprecated: ImpressionDataReadyEvent(LevelPlayImpressionData impressionData) Replaced with: OnInterstitialImpressionDataReady(LevelPlayImpressionData impressionData) Updated the GDPR consent API to accept a boolean value applied across all networks. Passing a per-network map is now deprecated. Fixed crash issue related to ConcurrentModificationException in AdUnitEventsWrapper.sendEvent and NullPointerException during WebController initialization (iAdsInitThreadOptimization). \
1 source - Jul 1, 20261 source
- Jun 30, 2026
Unity CLI 1.0.0-beta.1
The first 1.0 beta of the Unity CLI. This release marks the move to 1.0 versioning and rolls up the functionality shipped across the 0.1.0 betas.
1 source - Jun 30, 20261 source
- Jun 30, 20261 source
- Jun 26, 2026
Unity Ads iOS SDK 4.19.0
Fixed bugs and added stability improvements.Direct integration publishers: Refer to the Unity Ads 4.19.0 iOS API reference for Swift and Objective-C for deprecated APIs.
1 source