Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX12
DirectX12Known issueBlockerUUM-77757regressed 6000.1.16f1
Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API
DirectX12Known issueCautionUUM-86354fixed 6000.1.0b7
The Camera does not render correctly when the Camera.Rect() is changed and HDR is enabled and DX12 graphics API is selected
DirectX12Known issueCautionUUM-86917open 6000.0.35f1
Editor hangs when rendering TMP Text Component with Left and Right Margins set in the Extra Settings
TextKnown issueCautionUUM-84379fixed 6000.1.0a3
[Android] Particles not rendered in the Player on some Android devices with Android 14
VulkanKnown issueCautionAndroidUUM-68080open 6000.0.32f1
Limit the tile count in the Texture Sheet Animation module to 511 to avoid a potential crash scenario.
\[BACKPORT\] ".getLocale()" has been deprecated, ".getLanguageTag()" is updated replacement.
AndroidFix
Asset Pipeline: Fixed crash on MonoBehaviour::Transfer when the XR Interaction Toolkit Sample Assets are updated.
Build Pipeline: Added validation when building from a script to prevent use of incompatible options, such as ScriptDebugging in a non-development build.
Build PipelineFixUUM-78407fixed 6000.1.0a3
Editor: Editor: \[Internal\] Removed Shutdown_DestroysTextures test.
EditorFix
Export window maintains initial selection after selecting different items in the Project Browser.
Fixed justify-content doesn't align content properly when min-width is used with borders or padding on the parent.
Move the registration of the SceneViewMotion and RectSelection shortcut contexts to the OnEnable method of the Scene view.
Fixed an issue where an exception would be thrown when exiting play mode after closing and opening a sub scene.
Android Vulkan: Add transient usage flag while creating image even if lazily allocated memory is not available on the device.
GraphicsFixAndroidUUM-71363fixed 6000.0.23f1
Changed Il2CppEagerStaticClassConstructionAttribute to have defined behavior, preventing out of order initialization on nested static constructors.
Fixed "DllNotFoundException: Unable to load DLL 'kernel32.dll'" error on Universal Windows Platform when using HttpClient.
Removed potential 1000ms delay during shutdown.
IL2CPPFix
Fixed a hang that would occur when accessing transforms immediately after scheduling a transform job with dependencies.
Fixed the issue where incorrect registry info is shown for packages that do not belong to any registry.
Package ManagerFixUUM-84168fixed 6000.1.0a2
Fixed shader compiler crashing when encountering a kernel directive without a provided name.
Fixed an issue where Camera view is not rendered on PowerVR Rogue GE8320 GPU'S if Shadows are enabled in URP Asset and Camera stack contains Overlay Camera's.
Fixed issue where changing the default icon is not refreshed by Windows Explorer when re-building a project into the same build folder used previously.
Updated FSBTool AAC error message, raising minimum file size warning from 1025 to 2049.
AudioChangeWebGLUUM-72024
Updated xr.sdk.openxr package version to 1.13.1.
XRChange

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