Audio issues

2650 of 85

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-82219FixedAudio: Fixed dsp stuck in one note loop when behaviour is disabled with OAFR.6000.2.0a9Apr 16, 202515
UUM-86654FixedAudio: Fixed an issue with sample rate settings not shown in audio importer inspector.6000.2.0a6Mar 5, 202517
UUM-95664FixedAudio: Fixed an issue that would cause the pitch shifter audio effect to sometimes distort the audio.6000.2.0a6Mar 5, 202519
UUM-96832FixedAudio: Fixed an issue where the help button on the audio clip inspector would open a wrong web page.6000.0.41f1Mar 3, 202525
UUM-97436FixedAudio: \[AudioSource.isPlaying\](https://docs.unity3d.com/2022.3/Documentation/ScriptReference/AudioSource-isPlaying.html) no longer remains true when a \[PlayableGraph\](https://docs.unity3d.com/2022.3/Documentation/Manual/Playables-Graph.html…2022.3.59f1Feb 26, 20251
UUM-83860FixedAudio: Fixed an issue where multiple warnings were logged to the console when playing an audio clip through a Playable graph.6000.1.0b7Feb 19, 202527
UUM-91654FixedAudio: Fixed an issue that would cause the audio to not resume properly after unpausing a Timeline.6000.1.0b5Feb 4, 202531
UUM-92689FixedAudio Authoring: Audio Reverb Zone still produces sound when the Audio Source volume is 06000.0.34f1Jan 15, 20256000.2.0a4Feb 19, 20253544
UUM-91256FixedAudio Authoring: Audio Source clip is not audible when exceeding a high number of active Audio Sources2022.3.55f1Dec 17, 20246000.2.0a1Jan 29, 20254247
UUM-82903FixedAudio: Fixed the 3D audio pan where right audio channel is completly cutoff at specific position.6000.1.0a8Dec 10, 202421
UUM-74723OpenAudio Random Container: Play on awake does not work with an audio random container when instantiating a game object6000.1.0a6Nov 28, 20245841
UUM-82788OpenAudio Authoring: Fatal Error "Callback registration failed. Increase kMaxCallback." when playing multiple random audio sources rapidly6000.1.0a6Nov 28, 20245844
UUM-83230FixedAudio: Fixed an issue that would cause Unity to crash if you perform an undo action in the audio random container window while the audio random container is playing.6000.1.0a3Nov 7, 202424
UUM-55847FixedAudio: Fixed error in in editor window for the AudioRandomContainer asset when undoing removal of an list element that was done in play mode after going back to edit mode.6000.1.0a2Oct 30, 202425
UUM-71823FixedAudio: Fixed a bug that would cause the editor to throw a null reference exception when selecting a clip with auto play turned on.2022.3.50f1Oct 9, 20241
UUM-76489FixedAudio: Reverted change to buffering code in OpenSL FMOD driver.2022.3.45f1Sep 3, 20241
UUM-41887FixedAudio: Make fmodprofiling command line argument a diagnostic switch and update docs to show how to profile audio mixer effects.2022.3.43f1Aug 21, 20242
UUM-65779FixedAudio: Better error handling in AudioClipPlayable in the case of FMOD errors.2022.3.43f1Aug 21, 20242
UUM-71255FixedAudio: Fixed a bug where the audio mixer window would render empty and throw an error after deleting an audio mixer asset.2022.3.42f1Aug 13, 20241
UUM-65071FixedAudio: Fixed an issue that would cause the pan control on audio sources to not work properly in some cases.2022.3.38f1Jul 16, 20242
UUM-61733FixedAudio: Fixed a bug that would cause the editor to crash if you delete and then re-add an audio listener component.2022.3.32f1Jun 4, 20242
UUM-14330FixedAudio: Fixed an issue that would cause Unity to crash when you manually destroy a streamed audio clip.2022.3.27f1Apr 30, 20242
UUM-66290FixedAudio: Fixed an issue that caused the transport buttons in the Audio Random Container Editor window to display incorrectly when the Window was in focus.6000.0.0b16Apr 19, 20241
UUM-65178FixedAudio: Fixed an issue with reloading domains while the Audio Random Container window is hidden that breaks the ability to remove clips.6000.0.0b15Apr 13, 20242
UUM-68181FixedAudio: Fixed an issue that caused AudioMixer.SetFloat to not work correctly on assets loaded from an asset bundle in Play mode in the Editor.6000.0.0b15Apr 13, 20244
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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