Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Mobile issues
1–25 of 257
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-141280 | Fixed | iOS: Fixed Frame Capture not working with rendering to backbuffer. | — | 6000.3.16f1May 20, 2026 | — | 1 |
| UUM-120304 | Fixed | Android: Toggling "Run without focus" to enabled now ensures Unity activity continues running when another activity is launched, including Android activities launched from Unity. | — | 6000.5.0b8May 14, 2026 | — | 2 |
| UUM-109005 | Fixed | Android: Fixed a crash that would occur when using URP with the Depth/Stencil buffer disabled in Player Settings on Android. | — | 6000.6.0a2Apr 2, 2026 | — | 7 |
| UUM-116283 | Fixed | Android: Words won't be spammed in input field when swiping touch screen keyboard (part of GameActivity 4.4.0 upgrade). | — | 6000.5.0b2Apr 2, 2026 | — | 11 |
| UUM-134845 | Fixed | iOS: Improved performance by only reporting keyboard layout when it changes. | — | 6000.0.71f1Mar 18, 2026 | — | 14 |
| UUM-133593 | Fixed | Android: removed auto-scanning for Android devices on Editor start if Android support is installed. | — | 6000.3.11f1Mar 11, 2026 | — | 13 |
| UUM-128088 | Fixed | Android: Fixed an issue where the caret position in UI Toolkit input fields was not updating when the TouchScreenKeyboard changed the text selection on Android (Activity), this behavior is currently still broken on GameActivity. | — | 6000.4.0b10Feb 25, 2026 | — | 15 |
| UUM-134074 | Fixed | Android: Fixed Android mouse scroll wheel not working when scrolling in the negative direction without moving the mouse when using old input system | — | 6000.4.0b10Feb 25, 2026 | — | 14 |
| UUM-134142 | Fixed | Android: Fixed an issue where a dialog from GradleTemplateUpdater was displayed when custom Gradle templates have the compileSdkVersion attribute. | — | 6000.3.10f1Feb 25, 2026 | — | 15 |
| UUM-102412 | Fixed | iOS: Fixed a couple iOS bugs related to when another app is recording. | — | 6000.3.5f1Jan 21, 2026 | — | 22 |
| UUM-127293 | Fixed | iOS: Fixed a case where UI buttons could register a click after returning from the app switcher if a touch was still in progress. | — | 6000.5.0a4Jan 8, 2026 | — | 26 |
| UUM-129367 | Fixed | iOS: Fixed iOS 26 logs appearing as <private> in Console app. | — | 6000.5.0a4Jan 8, 2026 | — | 27 |
| UUM-130881 | Fixed | iOS: Rendering freezes and UnityGfxDeviceWorker crash when Show Splash Screen is enabled and Project is built using Unity as a Library | 6000.0.65f1Jan 7, 2026 | 6000.5.0a6Feb 4, 2026 | 28 | 24 |
| UUM-125554 | Fixed | iOS: Fixed DXT support on iOS (on devices that support it). | — | 6000.5.0a3Dec 16, 2025 | — | 18 |
| UUM-121639 | Fixed | iOS: Fixed touch keyboard on iOS reporting it is visible after dismiss. | — | 6000.4.0a5Nov 20, 2025 | — | 32 |
| UUM-116934 | Fixed | Android: Fixed an issue where gamepad/Joystick buttons could get stuck in a pressed state. | — | 6000.2.13f1Nov 19, 2025 | — | 31 |
| UUM-120359 | Fixed | Android: Added activity-alias support to Build and Run. | — | 6000.4.0a4Nov 5, 2025 | — | 18 |
| UUM-115016 | Fixed | Android: Fixed freeze of when an external monitor is disconnected from an Android device. | — | 6000.0.60f1Oct 16, 2025 | — | 1 |
| UUM-119142 | Fixed | iOS: Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds | 6000.0.60f1Oct 16, 2025 | 6000.0.60f1Oct 16, 2025 | 0 | 2 |
| UUM-98507 | Fixed | iOS: Fixed a bug related to changing the default audio output device while recording from the built-in microphone. In that case, sometimes microphone data would stop being captured properly. | — | 6000.4.0a2Oct 16, 2025 | — | 21 |
| UUM-117686 | Fixed | iOS: Fixed occasional hang when rotating device and using AR. | — | 6000.2.8f1Oct 15, 2025 | — | 2 |
| UUM-115127 | Fixed | Android: Fixed issue were reconnecting an external display does not work. | — | 6000.2.7f2Oct 8, 2025 | — | 2 |
| UUM-111622 | Fixed | Android: Fixed Exception "Didn't find class "com.unity3d.player.ReflectionHelper" and application crash when setting AndroidJNIHelper.debug to true. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-110122 | Fixed | Android: When input field is hidden, text input no longer introduces previously deleted characters when using Vietnamese keyboard on certain devices. | — | 2022.3.67f1Sep 25, 2025 | — | 25 |
| UUM-115122 | Fixed | Android: Fixed and improve warning messaging on ExternalTools window when not recommended tools are used. | — | 6000.0.58f1Sep 17, 2025 | — | 26 |