Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Input issues
1–23 of 23
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-134058 | Fixed | Input: Fixed an issue where the resize cursor wasn't showing when resizing the Standalone Player window, for projects with splash screen disabled and that only used Input Manager. | — | 6000.3.11f1Mar 11, 2026 | — | 14 |
| UUM-128971 | Fixed | Input System: Fixed multiple mouse button presses not processed after Mouse.current.WarpCursorPosition() on Windows. | — | 6000.4.0b2Dec 17, 2025 | — | 27 |
| UUM-117813 | Fixed | Input System: Fixed resize cursor issues in a windowed standalone Player build when using the Input System. | — | 6000.3.0f1Dec 3, 2025 | — | 29 |
| UUM-121296 | Fixed | Input System: Fixed mouse warp not working correctly on macOS since it would not update Mouse position state. | — | 6000.2.9f1Oct 22, 2025 | — | 21 |
| UUM-105504 | Fixed | Input: \[Android\] Fixed touch input offset when Resolution Scaling Mode setting is set to Letterboxed. | — | 6000.4.0a2Oct 16, 2025 | — | 15 |
| UUM-120864 | Open | Input: Editor crashes when cancelling the binding listen dropdown using the ESC key | 6000.3.0b3Sep 25, 2025 | — | 238 | 1 |
| UUM-108647 | Fixed | Input System: When warping the mouse position with the Input System, the user needed to physically move the mouse to update to the new position. This issue is fixed. | — | 6000.2.1f1Aug 20, 2025 | — | 12 |
| UUM-111052 | Fixed | Input: Fixed issue where the cursor was not showing on Windows builds with Splashscreen disabled. | — | 6000.2.1f1Aug 20, 2025 | — | 12 |
| UUM-111925 | Fixed | Input System: Fixed double cursor showing when using a custom texture for cursor while leaving and returning to the application | — | 6000.2.1f1Aug 20, 2025 | — | 12 |
| UUM-105141 | Fixed | Input System: Fixed an issue where the back and forward buttons on Windows were switched when their state was read in the Input System. (UUM-105141) First seen in 6000.2.0b1. | — | 6000.2.0b4Jun 4, 2025 | — | 14 |
| UUM-101166 | Fixed | Input System: Fixed an issue where the macOS HID input backend would send HID output reports (rumble haptics) synchronously resulting in reduced FPS when HID output reports are not matching the expected format. (UUM-101166) First seen in 6000.2.0a8. F… | 6000.2.0a8Apr 3, 2025 | 6000.1.0b15Apr 16, 2025 | 12 | 5 |
| UUM-98890 | Fixed | Input System: Fixed an issue where the Input System could become unresponsive after the game or application had been running for a long time or when using high-frequency input devices. | — | 6000.1.0b10Mar 11, 2025 | — | 26 |
| UUM-99148 | Fixed | Input: Fixed an issue where the editor would crash upon exit if a Xbox gamepad was connected on Windows. (UUM-99148) Fixed in 6000.2.0a9. | 6000.2.0a1Jan 29, 2025 | 6000.2.0a9Apr 16, 2025 | 77 | 25 |
| UUM-91181 | Fixed | Input: Player .exe remains open as a background task after closing it when Active Input Handling is set to "Input System Package (New)" | 6000.0.34f1Jan 15, 2025 | 6000.0.37f1Feb 4, 2025 | 20 | 40 |
| UUM-44328 | Fixed | Input: Fixed an issue where the F13, F14, and F15 buttons weren't recognized when used with the Input function in scripts. | — | 6000.1.0b1Jan 7, 2025 | — | 18 |
| UUM-85315 | Fixed | Input: Input is not received after some time when using two controllers simultaneously | 6000.0.24f1Oct 24, 2024 | 6000.1.0a2Oct 30, 2024 | 6 | 27 |
| UUM-72692 | Fixed | Input: Improved the performance of the Gamepad.SetMotorSpeeds() script API. | — | 2022.3.38f1Jul 16, 2024 | — | 1 |
| UUM-1484 | Open | Input: High polling rate mice are causing performance issues (windows, editor) | 2021.3.34f1Jan 9, 2024 | — | 863 | 6 |
| UUM-39752 | Fixed | Input: Added more robust edge checks to simulated mouse input. | — | 2022.3.14f1Nov 21, 2023 | — | 7 |
| UUM-16523 | Fixed | Input System: Invalid input data errors for 0 byte input downgraded to warning instead. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-40635 | Open | Input: The device selection menu does not respond to mouse clicks when trying to add a device in a Control Scheme | 2022.3.5f1Jul 13, 2023 | — | 1043 | 4 |
| UUM-36929 | Open | Input: The "Listen" button and input field for action Binding Path is mostly not visible | 2022.3.2f1Jun 13, 2023 | — | 1073 | 2 |
| UUM-10774 | Fixed | Input: Crash on InputDeviceIOCTL when closing Unity editor | 2021.3.27f1Jun 7, 2023 | 6000.1.0a8Dec 10, 2024 | 552 | 56 |