Editor issues

125 of 2,099

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-143310FixedEditor: Address Null Reference Exception in VisualTreeAsset preview dropdown.6000.5.9f1Aug 19, 20261
UUM-147743FixedEditor: Fixed missing space between style sheet and owning document name when viewing inherited style sheets in context mode.6000.5.9f1Aug 19, 20261
UUM-143179FixedEditor: Turn off GRD in URP and HDRP templates.6000.6.0b9Aug 18, 20262
UUM-144246FixedEditor: Fixed dragging child prefab nodes that failed silently. (UUM-144246) First seen in 6000.6.0a8.6000.6.0b9Aug 18, 20261
UUM-146260FixedEditor: Fixed an issue where entering Play Mode, using Search, or opening the Inspector logged a false "Cross scene references are not supported" warning for objects that weren't being saved. (UUM-146260) First seen in 6000.6.0a6.6000.6.0b9Aug 18, 20261
UUM-146677FixedEditor: Fixed cursor position when renaming a build profile with an invalid character at the end of the name. (UUM-146677) First seen in 6000.6.0b3.6000.6.0b9Aug 18, 20261
UUM-146719FixedEditor: Fixed modified asset warning when performing cross platform builds.6000.6.0b9Aug 18, 20261
UUM-148331FixedEditor: Fixed mouse lag when performing a drag-and-drop operation during a Domain Reload. (UUM-148331) First seen in 6000.6.0b6.6000.6.0b9Aug 18, 20261
UUM-144381FixedEditor: Fixed error spanning at selection of Helpbox or Separator in AdvancedDropdown.6000.6.0b8Aug 12, 20262
UUM-142163FixedEditor: Fixed reverting all presets not reverting the Main Toolbar to Unity Default.6000.5.8f1Aug 12, 20263
UUM-148022FixedEditor: Added a static function CleanupRenderPipelineIfActive to prevent activeRenderPipelineDisposed from firing while disposing non-active render pipelines.6000.5.8f1Aug 12, 20264
UUM-137534FixedEditor: Fixed the Undo History window omitting the asset name when an imported asset's import settings are modified (the entry now reads "Modified <property> in <asset name>").6000.7.0a4Aug 6, 20261
UUM-142280FixedEditor: Added vulkan-specific issue where certain UITK elements with overflow:hidden would not render.6000.7.0a4Aug 6, 20263
UUM-143780FixedEditor: Fixed "Non-matching Profiler.EndSample" error is thrown for "SearchImporter.IndexingRequest" when creating a script with Edit Mode Profiler recording enabled.6000.7.0a4Aug 6, 20261
UUM-143826FixedEditor: Fixed a bug where Visual Element nodes with no name were not able to be renamed via double-click in the hierarchy.6000.7.0a4Aug 6, 20262
UUM-143847FixedEditor: Improved keyboard navigation in the Build Analysis window.6000.7.0a4Aug 6, 20261
UUM-143888FixedEditor: Fixed the Build Analysis window missing its tab header icon.6000.7.0a4Aug 6, 20262
UUM-145914FixedEditor: BeginLayoutGroup must be called first.` when opening a Scene in Play Mode.6000.7.0a4Aug 6, 20261
UUM-146182FixedEditor: Fixed Organization and Cloud project dropdowns in Project Settings > Services opening detached from their fields, in the middle of the screen.6000.7.0a4Aug 6, 20262
UUM-146302FixedEditor: Fixed an issue where the Hierarchy window logged warnings to the Console window when entering Play mode while the window was open but not visible.6000.7.0a4Aug 6, 20262
UUM-146689FixedEditor: Global selection in project browser doesn't persist domain reload.6000.7.0a4Aug 6, 20261
UUM-146763FixedEditor: Fixed a Hierarchy GameObject losing expanded state when another window is maximized and restored.6000.7.0a4Aug 6, 20261
UUM-146878FixedEditor: Updated Stats window to use M suffix for triangle and vertex counts 1 million or greater.6000.7.0a4Aug 6, 20264
UUM-147023FixedEditor: Fixed closing the Editor with unsaved changes in a UI Toolkit stage (VisualElementEditingStage) showed the "UI Stage - Unsaved Changes Detected" popup after the Save Scene dialog, and clicking *Cancel* did not stop the Editor from closin…6000.7.0a4Aug 6, 20261
UUM-147113FixedEditor: Fixed a bug where clicking "Revert" in the prompt that appears when a build profile loses focus after adding a scripting define value in the scripting defines settings list does NOT result in removing the newly added value.6000.7.0a4Aug 6, 20265
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested <1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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