UUM-92689
Fixed in 6000.2.0a4Mentioned in 49 release notes.
First fixed in 6000.2.0a4 (Feb 19, 2025); relisted in 26 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.2.0f1 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b13 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b12 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b11 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b10 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b9 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b8 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b7 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b6 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b5 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b4 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b3 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b2 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0b1 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0a10 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.1.0f1 | Fixes Audio | Fix | Fixed an issue where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0a9 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.1.0b15 | Fixes Audio | Fix | Fixed an issue where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.1.0b14 | Fixes Audio | Fix | Fixed an issue where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.1.0b13 | Fixes Audio | Fix | Fixed an issue where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0a8 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.0.45f1 | Fixes Audio | Fix | Fixed an issue where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.0.44f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.1.0b12 | Fixes Audio | Fix | Fixed an issue where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.1.0b12 | Fixes Audio | Fix | Fixed an issue where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.0.43f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.1.0b11 | Known Issues Audio | Caution | Known issue | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. (UUM-92689) Fixed in 6000.1.0b12. |
| 6000.0.42f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.1.0b10 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.1.0b9 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.2.0a6 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.0.41f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.1.0b8 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.0.40f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.2.0a4 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.2.0a4 | Fixes Audio | Fix | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. | |
| 6000.0.39f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.1.0b7 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.1.0b6 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.0.38f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.1.0b5 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.0.37f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.2.0a1 | Known Issues Audio | Caution | Known issue | Fixed a bug where playing an Audio Clip with non-zero reverb mix on an Audio Source could cause successive silent Audio Clip playbacks with the same codec settings to play reverberated, and more generally be capable of cloning any behaviour from previously pooled codecs. (UUM-92689) Fixed in 6000.2.0a4. |
| 6000.1.0b4 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.0.36f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.0.35f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.1.0b3 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.1.0b2 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |
| 6000.0.34f1 | Known Issues Audio Authoring | Caution | Known issue | Audio Reverb Zone still produces sound when the Audio Source volume is 0 |