Regressed issues

125 of 29

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-139663RegressedMaterials move to other GameObjects in a Prefab when disabling a child GameObject in Prefab Mode with an open SubScene6000.3.14f1Apr 22, 20266000.5.0b8May 14, 2026229
UUM-139557Regressed6000.6.0a1,6000.5.0b1,6000.4.1f1: Inspector fails to render and NRE errors thrown when Domain is reloaded after code changes and Image component is visible in Inspector6000.4.3f1Apr 15, 20266000.4.5f1Apr 28, 2026138
UUM-100218RegressedSerialization: Silent crash when opening a specific project6000.0.63f1Nov 28, 20256000.2.0a9Apr 16, 2025-22619
UUM-125284RegressedIL2CPP: [iOS] [Android] External library generics fail during IL2CPP build6000.2.14f1Nov 26, 20256000.3.3f1Jan 8, 20264231
UUM-90287RegressedVulkan: [Android] Application crashes on Android devices with Vulkan when restoring from background2022.3.59f1Feb 26, 20252022.3.56f1Jan 15, 2025-426
UUM-84612RegressedXR: Fixed a specific instance where the player would render a black screen when using XR and the copydepth pass. (UUM-84612) Fixed in 6000.2.0b1.6000.2.0a1Jan 29, 20256000.2.0b1May 15, 202510564
UUM-67560RegressedUniversal RP: "undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" error is thrown when the "FoveatedRenderingKeywords.hlsl" file is not included in a custom shader and the Rendering Path is set to Forward+6000.1.0a6Nov 28, 20242022.3.36f1Jul 2, 2024-1495
UUM-76799RegressedScene Management: Crash on MergePrefabChanges when dragging a Prefab GameObject into the Project window6000.1.0a6Nov 28, 20242022.3.47f1Sep 18, 2024-726
UUM-78018RegressedScene Management: Not Saving Modified Scene When Exiting Runtime6000.1.0a6Nov 28, 20242022.3.47f1Sep 18, 2024-726
UUM-85566RegressedLighting: Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path6000.1.0a2Oct 30, 20246000.0.26f1Nov 7, 202474
UUM-76934RegressedAsset - Database: Crash on MonoBehaviour::Transfer<GenerateTypeTreeTransfer> when the XR Interaction Toolkit Sample Assets are updated6000.0.24f1Oct 24, 20242022.3.53f1Nov 19, 20242631
UUM-85208RegressedGraphics Device Features: [Quest] Editor crashes on toggleFoveation when activating SRP Foveated Rendering in DX126000.0.24f1Oct 24, 20246000.0.27f1Nov 14, 2024217
UUM-73507RegressedShader System: Crash when selecting a certain material2022.3.50f1Oct 9, 20246000.0.23f1Oct 16, 202474
UUM-60989RegressedAndroid: Player crashes with an error "Unable to instantiate fragment com.unity3d.player.a.c:" when minimizing and maximizing the player while a notification permission dialog is shown2021.3.44f1Sep 23, 20242022.3.20f1Feb 14, 2024-2233
UUM-77757RegressedDirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX122022.3.43f1Aug 21, 20242022.3.64f1Jul 2, 202531558
UUM-71810RegressedAsset - Database: OnAfterDeserialize is not called when Prefabs are instantiated using InstantiateAsync2022.3.34f1Jun 18, 20242022.3.40f1Jul 30, 20244222
UUM-73287RegressedScene Management: Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy2022.3.32f1Jun 4, 20242022.3.40f1Jul 30, 20245514
UUM-71171RegressedLighting: [HDRP] Light doesn't bounce off terrains2022.3.28f1May 7, 20242022.3.34f1Jun 18, 20244110
UUM-506RegressedGraphics Optimization: Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while the Occlusion Culling window is open2022.3.24f1Apr 9, 20242021.3.36f1Mar 5, 2024-3511
UUM-62086RegressedPlatform Audio: Crash on FMOD::CodecMPEG::setPositionInternal when a mobile platform is selected and a specific audio clip is played6000.0.0b13Mar 27, 20242021.3.36f1Mar 5, 2024-2215
UUM-67400RegressedMacOS: Player hangs when re-focusing the Player window after switching to a window that covers the Player window6000.0.0b12Mar 19, 20246000.0.0b16Apr 19, 20243019
UUM-63150RegressedWebRequest: UnityWebRequest crashes if invoked when player is quitting6000.0.0b11Mar 13, 20242022.3.21f1Mar 5, 2024-916
UUM-55488RegressedMetal: [iOS] App crashes with out of memory exception in UnityGfxDeviceWorker when starting the app2022.3.19f1Jan 31, 20246000.0.0b16Apr 19, 20247924
UUM-57742RegressedMono: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode2022.3.15f1Dec 5, 20236000.0.0b16Apr 19, 202413533
UUM-54362RegressedAsset - Database: Editor freezes when PrefabUtility.LoadPrefabContents is called in AssetPostprocessor.OnPostprocessAllAssets for a moved prefab2022.3.14f1Nov 21, 20232022.3.15f1Dec 5, 2023138
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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