UUM-140183
Known issue in 6000.0.82f1Mentioned in 31 release notes.
Listed as a known issue in 6000.0.82f1 (Aug 19, 2026) after a fix shipped in 6000.3.18f1 (Jun 17, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.82f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.0.81f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.0.80f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.0.79f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.0.78f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.3.18f1 | Fixes DX12 | Fix | Fixed crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true). | |
| 6000.5.0f1 | Fixes DX12 | Fix | Fixed crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true). | |
| 6000.4.11f1 | Fixes DX12 | Fix | Fixed crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) | |
| 6000.0.77f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.3.17f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.5.0b11 | Fixes DX12 | Fix | Fixed crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true). | |
| 6000.4.10f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.5.0b10 | Fixes DX12 | Fix | Fixed crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true). | |
| 6000.4.9f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.0.76f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.4.8f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.5.0b9 | Fixes DX12 | Fix | Fixed crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true). | |
| 6000.5.0b9 | Fixes DX12 | Fix | Fixed crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true). | |
| 6000.3.16f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.5.0b8 | Known Issues DX12 | Blocker | Known issue | Fixed crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true). (UUM-140183) Fixed in 6000.5.0b9. |
| 6000.0.75f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.4.7f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.3.15f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.5.0b7 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.4.6f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.5.0b6 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.0.74f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.4.5f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.5.0b5 | Known Issues DX12 | Blocker | Known issue | Fixed crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true). (UUM-140183) Fixed in 6000.5.0b9. |
| 6000.4.4f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |
| 6000.3.14f1 | Known Issues | Blocker | Known issue | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture |