Scripting issues

176200 of 335

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-56064FixedIL2CPP: Fixed crash when calling Type.IsGenericTypeParameter and Type.IsGenericMethodParameter.2022.3.18f1Jan 20, 20247
UUM-57901FixedIL2CPP: Fixed null value on P/Invoke method with an \[Out\] marshalled blittable class parameter.2022.3.18f1Jan 20, 20247
UUM-58451FixedIL2CPP: Fixed C++ compilation error when Enum.HasFlag was called with a Nullable enum value.2022.3.18f1Jan 20, 20247
UUM-35367FixedScripting: Fixed Resource scripts being stripped from Player Builds.2022.3.17f1Jan 9, 20241
UUM-44770FixedScripting: Fixed Resource scripts being stripped from Player Builds.2022.3.17f1Jan 9, 20246
UUM-58284FixedScripting Buildtime: Unclearable nunit error when installing/uninstalling the Entities package on a new project2022.3.17f1Jan 9, 20242022.3.21f1Mar 5, 2024565
UUM-16958FixedScripting: Fixed regression where clicking on a script compilation error in the Console Window doesn't highlight the script in the Project Window.2022.3.16f1Dec 19, 20237
UUM-49205FixedScripting: Reduced the noise in Editor logs when ApiUpdater fails to read/write cached configuration files.2022.3.16f1Dec 19, 20236
UUM-53413FixedMono: Fixed GC heap reporting to report reserved (free) sections.2022.3.16f1Dec 19, 20238
UUM-55990FixedScripting: Fixed AssemblyUpdater process not never exiting in some scenarios.2022.3.16f1Dec 19, 20236
UUM-42804FixedIL2CPP: Fixed incorrect parsing of generic limit command line arguments.2022.3.15f1Dec 5, 20236
UUM-47983FixedMono: Fixed runtime crash when accessing a struct field of a null object.2022.3.15f1Dec 5, 20236
UUM-57742RegressedMono: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode2022.3.15f1Dec 5, 20236000.0.0b16Apr 19, 202413533
UUM-49018FixedMono: When processing the methods of an interface, check that a generic method has the virtual flag to avoid corrupting the vtable.2021.3.33f1Nov 28, 20237
UUM-52435FixedIL2CPP: Fixed IL2CPP build errors when Enums are decorated with a GUID attribute.2021.3.33f1Nov 28, 20237
UUM-52898FixedIL2CPP: Fixed C++ compilation error on structs with Charset.Auto and a System.Char field.2021.3.33f1Nov 28, 20237
UUM-53171FixedIL2CPP: Fixed a crash when a function pointer appeared as a ref our out parameter.2021.3.33f1Nov 28, 20237
UUM-40408FixedMono: Fixed access violation when clearing an array of max length.2022.3.14f1Nov 21, 20231
UUM-48740FixedScripting: Fixed crash when loading a project with script compilation errors.2022.3.14f1Nov 21, 20237
UUM-32287FixedScripting: Fixed "Monoscript is registered as both Editor and Runtime script\!" error for Plugin.2022.3.13f1Nov 7, 20231
UUM-48054FixedScripting: Editor crash when trying to determine assembly information for a path without any asmdef.2022.3.13f1Nov 7, 20236
UUM-2374FixedScripting: LoadAsync and Instantiate with missing prefabs should no longer cause deadlock.2021.3.32f1Nov 1, 20231
UUM-35018FixedIL2CPP: Fixed a deadlock that could occur if Asset GC visited a field of const, value type, whilst il2cpp types were being created on background threads.2021.3.32f1Nov 1, 20237
UUM-36455FixedIL2CPP: Fixed bugs related to handling of privatescope methods and fields.2021.3.32f1Nov 1, 20232
UUM-45696FixedIL2CPP: Fixed compilation error on System.Threading.Volatile.Write<T>() when the value parameter was a literal null.2021.3.32f1Nov 1, 20237
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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