Added a copy button to code examples in the documentation.
DocumentationImprovement
Do not accumulate vertical/horizontal scroll deltas for IMGUI events being triggered from native code.
Fixed a bug where using a render pipeline asset extending UniversalRenderpipelineAsset or its HDRP equivalent resulted in significantly longer build times.
Fixed an error that caused terrain layer map corruption and console errors when painting with a global mipmap limit set.
Fixed an issue on Windows where closing a Utility window with the Escape key would not prompt the user about saving or discarding unsaved changes.
Fixed issue where the Gizmos and Layers menu opens and then closes and immediately reopens when you click the dropdown.
Fixed the rendered color of the preset differs from the preview color when adding a new swatch in the HDR Color Picker.
Removed the html report. This fixes a UnityLinker crash when --enable-report is used on a large project.
Fixed crash when package contains a dependency with null version in the package manifest.
Package ManagerFixUUM-64442fixed 6000.2.0a1
Fixed the issue where selecting an organization with spaces in its name in the inspector caused validation errors and won't let save changes. Organization names are now automatically sanitized to remove spaces.
Package ManagerFixUUM-79730fixed 6000.1.0b6
Packages installed on external FAT32/exFAT drives should not fail when the mtime is outside of the supported range.
Package ManagerFixUUM-86351fixed 6000.2.0a1
Fixed a situation where some shaders would appear to cause an internal communcations error with the shader compiler.
Terrain Detail objects are not rendered in the build when the Terrain is generated at runtime.
Resolve issue where VideoClip importer incorrectly caches failed import results on the cache server.
Fixed a bug where users could not successfully set the webcam resolution on the Web platform.

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