Crash on GetAssetCachedInfoV2 when opening a project
2021.3.47f1
LTS · Released Dec 11, 2024 · Changeset c5ae54106769 · 67 release notes
Crash on InputDeviceIOCTL when closing Unity editor
Removed from the public documentation all internal APIs that were previously visible by mistake.
Version ControlBreaking
Removed support for migrating old Collaborate workspaces to Unity Version Control.
Version ControlBreaking
[Android] Particles not rendered in the Player on some Android devices with Android 14
Replaced the "D" DevOps icon by the branching icon used in the Hub.
Version Control
2.10.1 to 2.10.3
2.5.2 to 2.6.0
1.12.5 to 1.14.0
2.3.0 to 2.4.0
1.13.0 to 1.13.2
1.2.3 to 1.3.0
1.2.3 to 1.3.0
Added an menu entry to 'Open in Unity Cloud' showing the repository in the Unity Dashboard.
Version ControlFeature
Added copy path & history context menu actions in all menus where they apply.
Version ControlFeature
Added diff and merge settings in Project Settings -> Version Control -> Unity Version Control Settings.
Version ControlFeature
Added file conflict & dir conflict context menu actions to the merge view.
Version ControlFeature
Added merge options dialog to the merge view.
Version ControlFeature
Added the ability to merge a branch or a changeset, using a new context menu actions.
Version ControlFeature
Fixed Sprite broken Sprite references in TextureImporter when SpriteRect are defined outside of it's texture.
Updated ScriptableObject and ScriptableSingleton documentation.
Export window maintains initial selection after selecting different items in the Project Browser.
Fixed an issue where horizontal scrolling would not work when using a trackpad gesture.
Fixed bug where .meta files were copied to .xcframework folders in iOS builds.
Fixed for Linux crash on right click in the middle of a window drag.
Fixed issues with world space canvases rendered in offscreen cameras when in play mode and with a user defined application target frame rate. These could display flickering with transparent canvas UI components or ghosting for moving components.
Fixed null ref exception when trying to maximize a pop-up window.
Fixed some settings Asset icons that were missing in the selection window.
Fixed where the asset icon selected in the Object Selector not initially showing up.
Updated 7-Zip to 24.09.
EditorFix
Android Vulkan: Add transient usage flag while creating image even if lazily allocated memory is not available on the device.
Fixed a problem with Texture Streaming where a material could remain blurry and not streamed in for an undefined amount of time.
Fixed an issue where "glClientWaitSync: Expected application to have kicked everything until job" error is spammed when disabling Raw Image.
Fixed cases where drawing line primitives would draw triangles instead.
Fixed plugin framework folders showing up red in exported iOS Xcode project.
Fixed crash when mixed callstack debugging was enabled on non-windows platforms.
Fixed the issue where quick start button does not link to the document page for the current unity version.
Fixed early player loop overrides being reset to default when initialization is fully done.
Fixed Update being called after the script is disabled in Start.
Fixed so that pasting an empty group positions it based on the cursor's location.
Fixed shader compiler crashing when encountering a kernel directive without a provided name.
Fixed an issue where undo was not possible when the branch was rotated.
UI Builder can now be open during a package reimport.
Fixed sorting the Reflection Probe by resolution.
Added a warning message to inform users about mismatching cloud project.
Version ControlFix
Fixed a crash in the create workspace window when unable to resolve a @unity organization.
Version ControlFix
Fixed files getting checked out even though they are in hidden_changes.conf.
Version ControlFix
Fixed incoming changes view that was not kept as selected after resolving some conflicts.
Version ControlFix
Fixed link to invite members in Unity Cloud.
Version ControlFix
Fixed manual login to Cloud that didn't work with an Enterprise installation.
Version ControlFix
Fixed new child branch not created from HEAD after update.
Version ControlFix
Fixed resolve conflicts not informing about lack of UVCS installation.
Version ControlFix
Fixed the Invite users to cloud organization when using an Enterprise installation.
Version ControlFix
Fixed the learn more (here) link that showed the hex color value in Unity 6.
Version ControlFix
Fixed workspace name that was not refreshed after repository manual creation or selection.
Version ControlFix
Removed from the Create Workspace window the Local server that was present with no installation of UVCS.
Version ControlFixServer
Replaced hardcoded urls pointing to plasticscm.com.
Version ControlFix
Fixed video playing issue in WebGL when another video is still loading in Firefox.
Fixed issue where changing the default icon is not refreshed by Windows Explorer when re-building a project into the same build folder used previously.
Automatically add UnityDirMonSyncFile rule for existing ignore.conf to avoid triggering unnecessary finding changes operation.
Version ControlChange
Improved the "search" edit box so it can resize when there is not enough space in the toolbar.
Version ControlChange
Optimized incoming changes to only reload the Package Manager when needed (Gluon/partial workspace only for now).
Version ControlChange
Optimized switching operations to only triggers the Package Manager to reinstall packages when needed.
Version ControlChange
Replaced the logo of Unity in the Sign in to Unity VCS window.
Version ControlChange
Updated the minimum supported version to Unity 2021.3.0f1.
Version ControlChange
Updated xr.sdk.openxr package version to 1.13.1.
XRChange
Updated xr.sdk.openxr package version to 1.13.2.
XRChange