Mobile issues

201–225 of 273

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-30811FixedAndroid: Updated that the text inputfield to appear and disappear with the "Enter" key.—2022.3.4f1Jun 26, 2023—2
UUM-27977FixediOS: Delete unneeded files when replacing the build.—2022.3.3f1Jun 21, 2023—1
UUM-20838FixediOS: Fixed low memory usage event not triggered when using Unity as a library.—2022.3.2f1Jun 13, 2023—2
UUM-25061FixediOS: Fixed BuildCanBeAppended returning Unsupported when used on Windows.—2022.3.2f1Jun 13, 2023—2
UUM-30925FixediOS: Fixed "Screen.orientation" is not changing orientation in the UaaL.—2022.3.2f1Jun 13, 2023—2
UUM-25096FixedAndroid: Allow different maximum MSAA samples count for different graphics formats.—2021.3.27f1Jun 7, 2023—1
UUM-19038FixedAndroid: Fixed errors on new InputSystem when using mouse clicks on Samsung Dex.—2022.3.1f1Jun 7, 2023—2
UUM-1944FixediOS: Fixed leak error messages for iOS build and run process on MacOS editor.—2022.3.1f1Jun 7, 2023—2
UUM-19505FixediOS: Fixed a bug with the player settings "Force iOS Speakers when Recording". It wasn't working properly when "Mute Other Audio Sources" and "Prepare iOS for Recording" were both disabled. It was also not working correctly with wired headpho…—2021.3.26f1May 25, 2023—1
UUM-22474FixediOS: Added cutouts for iPhone14 family.—2021.3.25f1May 11, 2023—1
UUM-25447FixedAndroid: Fixed escaped double quotes when using SetAdditionalIl2CppArgs.—2021.3.25f1May 11, 2023—1
UUM-30719FixedAndroid: Fixed the Troubleshooting button URL upon gradle error.—2021.3.25f1May 11, 2023—1
UUM-32676FixedAndroid: Removed OPENGLES uses-feature element in AndroidManifest of the exported project when not selected in Player Settings.—2021.3.25f1May 11, 2023—1
UUM-22614FixediOS: Fixed a crash on iOS when Graphics Jobs were enabled.—2021.3.24f1Apr 27, 2023—1
UUM-8457FixediOS: Fixed memory leak when using GL.Clear in MonoBehaviour Update/LateUpdate.—2021.3.24f1Apr 27, 2023—2
UUM-21954FixedAndroid: Enabled the unlock image to be set on each lock rather than only on the first.—2021.3.23f1Apr 14, 2023—2
UUM-20754FixedAndroid: Fixed an issue where the Accelerometer values are not updated when the ASENSOR_TYPE_LINEAR_ACCELERATION sensor is disabled on certain Samsung devices.—2020.3.47f1Apr 5, 2023—2
UUM-9480FixediOS: Rendering freezes when the orientation is changed2021.3.22f1Mar 29, 20232022.3.12f1Oct 26, 202321019
UUM-22766FixedMobile: Shaders with normals are rendered correctly when sampling pixels with mixed shader evaluation on iOS and Android builds.—2021.3.21f1Mar 15, 2023—1
UUM-19019FixedAndroid: Fixed Screen.SetResolution when using split-screen and Screen.orientation changes.—2020.3.46f1Mar 8, 2023—2
UUM-10244FixedAndroid: Fixed the Time.deltaTime values so they are now stable on Android devices.—2021.3.20f1Mar 2, 2023—1
UUM-19683FixedAndroid: Fixed an issue where Network.OperationalStatus would always return Unknown for Android.—2021.3.20f1Mar 2, 2023—1
UUM-25501FixedAndroid: Build will fail, if custom asset pack does not have a valid structure.—2021.3.20f1Mar 2, 2023—1
UUM-6667FixedMobile: Fixed the touch reset in device simulator when unity remote is disconnected.—2021.3.19f1Feb 17, 2023—2
UUM-17545FixediOS: Fixed iOS wrong orientation output when in split view mode.—2020.3.45f1Feb 14, 2023—2
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested <1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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