Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Asset Pipeline issues
76–100 of 159
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-73995 | Open | Asset - Database: Crash on "LMDB_Transaction::AbortAndRestart()" when creating 3D Mobile Template Project | 2022.3.34f1Jun 18, 2024 | — | 747 | 4 |
| UUM-71323 | Fixed | Texture: [AsyncLoadInEditor] Crash on memcpy when opening a project that loads TSS files | 2022.3.32f1Jun 4, 2024 | 2022.3.36f1Jul 2, 2024 | 27 | 5 |
| UUM-69243 | Fixed | Prefabs: Don't destroy removed GameObjects if they are referenced in the scene. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-41411 | Fixed | Asset Import: Fixed issue where older assets referencing URP materials have missing asset preview thumbnails. | — | 2022.3.28f1May 7, 2024 | — | 2 |
| UUM-58305 | Fixed | Prefabs: Ensure AddedGameObjects re-parented correctly in broken scenes where they already have a parent. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-14959 | Fixed | Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project | 2022.3.27f1Apr 30, 2024 | 6000.1.0a7Dec 5, 2024 | 218 | 66 |
| UUM-59374 | Fixed | Asset Import: Fixed an issue by making the warning for an invalid .meta file persistent in the Console window. | — | 6000.0.0b16Apr 19, 2024 | — | 3 |
| UUM-65305 | Fixed | Asset Pipeline: Users are now allowed to save assets in any valid assets folder, which is not read-only. | — | 6000.0.0b16Apr 19, 2024 | — | 3 |
| UUM-66169 | Fixed | Asset Pipeline: Fixed an issue where calling AssetDatabase.SaveAssetIfDirty() did not check out the file from VCS. | — | 6000.0.0b16Apr 19, 2024 | — | 2 |
| UUM-56057 | Fixed | Prefabs: Fixed a crash that occurred on PhysicsManager::SetBodyTransformChangeInterest when opening a scene. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-60063 | Fixed | Asset Bundles: Fixed performance regression when clearing bundle cache folders. | — | 6000.0.0b15Apr 13, 2024 | — | 4 |
| UUM-64609 | Fixed | Asset Pipeline: Fix a crash that occurred when loading a Content Archive from a different Unity version. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-68119 | Open | Asset - Database: Crash on RaiseException when selecting "Quit" in a "Fatal Error!" pop-up | 6000.0.0b13Mar 27, 2024 | — | 831 | 3 |
| UUM-42697 | Fixed | Asset Importers: Unity crashes on strtol_l when importing a specific .obj file | 2022.3.22f1Mar 19, 2024 | 2022.3.42f1Aug 13, 2024 | 146 | 23 |
| UUM-55981 | Open | Asset Importers: Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack | 2022.3.22f1Mar 19, 2024 | — | 838 | 19 |
| UUM-56323 | Open | Asset Bundles: Memory leak when building AssetBundle with Sprite Atlas enabled on macOS | 2022.3.22f1Mar 19, 2024 | — | 838 | 8 |
| UUM-65819 | Fixed | Prefabs: Overrides inside a managed reference didn't appear as Read Only when using Show Overrides. | — | 2022.3.22f1Mar 19, 2024 | — | 6 |
| UUM-66207 | Open | Asset - Database: Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on prefabInstance.GetRootGameObject().IsValid() expression while opening a specific Scene | 2022.3.22f1Mar 19, 2024 | — | 838 | 9 |
| UUM-48757 | Fixed | Asset Bundles: Fixed an issue where AssetBundles aren't rebuilt when the "BatchRendererGroup Variants" shader stripping setting is changed. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-49014 | Fixed | Prefabs: Fixed Assets referenced in Prefab Mode are not unloaded until a new Scene is opened. Now we also unload unused assets when exited Prefab Mode or changing to another Prefab in Prefab Mode. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-55556 | Fixed | Asset Import: Fixed assertion errors that occur when importing case insensitive plugins. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-877 | Fixed | Prefabs: Enabled saving Prefab Instances with missing source & disabled dragging Prefab Instances merged as missing. | — | 2021.3.36f1Mar 5, 2024 | — | 1 |
| UUM-3775 | Fixed | Asset Import: Updated PVRTexTool from v4.17 to v5.5. Fixes Mac texture size limit bug and Arm64 macOS compatibility. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-62176 | Fixed | Asset Bundles: Added note about texture streaming in the AssetBundle.UnloadAllAssetBundles docs. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-60469 | Fixed | Asset Pipeline: Fixed crash when loading large Content Archive. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |