Scripting issues

226250 of 372

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-52898FixedIL2CPP: Fixed C++ compilation error on structs with Charset.Auto and a System.Char field.2021.3.33f1Nov 28, 20237
UUM-53171FixedIL2CPP: Fixed a crash when a function pointer appeared as a ref our out parameter.2021.3.33f1Nov 28, 20237
UUM-40408FixedMono: Fixed access violation when clearing an array of max length.2022.3.14f1Nov 21, 20231
UUM-48740FixedScripting: Fixed crash when loading a project with script compilation errors.2022.3.14f1Nov 21, 20237
UUM-32287FixedScripting: Fixed "Monoscript is registered as both Editor and Runtime script!" error for Plugin.2022.3.13f1Nov 7, 20231
UUM-48054FixedScripting: Editor crash when trying to determine assembly information for a path without any asmdef.2022.3.13f1Nov 7, 20236
UUM-2374FixedScripting: LoadAsync and Instantiate with missing prefabs should no longer cause deadlock.2021.3.32f1Nov 1, 20231
UUM-35018FixedIL2CPP: Fixed a deadlock that could occur if Asset GC visited a field of const, value type, whilst il2cpp types were being created on background threads.2021.3.32f1Nov 1, 20237
UUM-36455FixedIL2CPP: Fixed bugs related to handling of privatescope methods and fields.2021.3.32f1Nov 1, 20232
UUM-45696FixedIL2CPP: Fixed compilation error on System.Threading.Volatile.Write<T>() when the value parameter was a literal null.2021.3.32f1Nov 1, 20237
UUM-46346FixedIL2CPP: Fixed GetELFImageBuildID() to handle Google AIP relocating PT_NOTE section.2021.3.32f1Nov 1, 20232
UUM-46938FixedMono: Corrected confusing error printed when using NetworkInterface.OperationalStatus on Linux.2021.3.32f1Nov 1, 20237
UUM-47478FixedIL2CPP: Removed extra reference to target on a combined delegate.2021.3.32f1Nov 1, 20237
UUM-50168FixedIL2CPP: Fixed issue where a DefaultStream or GZipStream may not decompress all of the bytes in certain compressed files.2021.3.32f1Nov 1, 20237
UUM-51908FixedIL2CPP: Fixed incorrect and/or missing calls to static constructors on constrained calls.2021.3.32f1Nov 1, 20237
UUM-32235FixedScripting: Fixed an issue with custom script templates containing #ROOTNAMESPACEBEGIN# on their first line.2022.3.12f1Oct 26, 20232
UUM-49357RegressedIL2CPP: [Android] Crash on Android when AndroidJavaProxy is calling from multiple threads2022.3.12f1Oct 26, 20232022.3.14f1Nov 21, 20232628
UUM-41830FixedDOTS: [Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building2022.3.11f1Oct 10, 20232022.3.49f1Oct 1, 202435633
UUM-43492FixedMono: Fixed crash in Rider when hovering a symbol to view it's value.2022.3.11f1Oct 10, 20237
UUM-44323FixedIL2CPP: Fixed get_base_method() to behave as mono does, preventing a crash when the method slot is outside of the vtable.2022.3.11f1Oct 10, 20237
UUM-42694FixedIL2CPP: Fixed a crash in some cases where a generic type was being used.2021.3.31f1Oct 3, 20237
UUM-42937FixedIL2CPP: Fixed ExceptionSupportStack overflow with exception filters in loops.2021.3.31f1Oct 3, 20237
UUM-45293FixedMono: Fixed Editor crash when mini_get_method fails.2021.3.31f1Oct 3, 20237
UUM-46718FixedScripting Runtime: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode2022.3.10f1Sep 19, 20232022.3.16f1Dec 19, 20239012
UUM-37939FixedIL2CPP: ARM64 build fails when Script Debugging is enabled.2022.3.9f1Sep 5, 20236
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested 7h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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