Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
3D PhysicsKnown issueBlockerUUM-71476fixed 2022.3.37f1
Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on prefabInstance.GetRootGameObject().IsValid() expression while opening a specific Scene
Asset - DatabaseKnown issueBlockerUUM-66207open 2022.3.30f1
Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack
Asset ImportersKnown issueBlockerUUM-55981open 2022.3.41f1
Crash on GUIView::ProcessInputEvent when editing a GameObject/VFX Graph or saving a layout
LinuxKnown issueBlockerUUM-70626fixed 2022.3.32f1
Job scheduling with batching is slow with dependencies and worker threads have poor utilization
DOTSKnown issueCautionUUM-72097fixed 2022.3.31f1
[Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building
DOTSKnown issueCautionAndroidUUM-41830fixed 2022.3.49f1
Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
KernelKnown issueCautionUUM-71750fixed 2022.3.42f1
Player hangs when re-focusing the Player window after switching to a window that covers the Player window
MetalKnown issueCautionUUM-67400regressed 6000.1.0b3
A 1000 times heavier GameObject will stutter when colliding with a lighter GameObject
PhysX IntegrationKnown issueCautionUUM-65366open 2022.3.41f1
MultiColumnListView causes a memory leak when repeatedly shown and hidden
UI Toolkit ControlsKnown issueCautionUUM-72241fixed 2022.3.44f1
The "StackOverflowException" error is thrown in the console and the Editor freezes when Spacebar is pressed after selecting the last element of a list
UI Toolkit FrameworkKnown issueCautionUUM-69616fixed 2022.3.41f1
Fixed warnings about missing classes when building an exported Android project with minifying enabled.
Fixed a bug where Handles.DrawCamera was broken for hidden cameras and cameras targeting non-active displays.
Fixed console window showing memory leak warnings when previews or icons of meshes are displayed.
Fixed menu items becoming duplicated oon Windows when there were a large number of menu items in the project (Over 7344).
Fixed toggling Allow Instancing for multiple game objects and prefabs not applying the changes.
Fixed a resolve failure which could happen when a local tarball dependency does not point to a file on disk.
Package ManagerFixUUM-63177fixed 2022.3.30f1
Fixed prefab scale value sets to zero when we try to modify a prefab with canvas using editor script.
Fixed WaitForEndOfFrame calls multiple times a frame when multiple Game View Windows are visible.
ScriptingFixWindowsUUM-66275fixed 2022.3.30f1
Fixed inspector elements from being culled in secondary inspector window and avoid unexpected behavioral errors been thrown when selecting an Asset then selecting another type of asset and deselecting it.
Fixed an issue where cookie sampling looks corrupt when targeting mobile platforms.
Universal RPFixAndroidUUM-70600fixed 2022.3.30f1
Render Pipeline Converter - Built in materials where not found properly the first time the Initialize Converter was called.

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