Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
3D PhysicsKnown issueBlockerUUM-71476fixed 2022.3.37f1
Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on prefabInstance.GetRootGameObject().IsValid() expression while opening a specific Scene
Asset - DatabaseKnown issueBlockerUUM-66207open 2022.3.30f1
Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack
Asset ImportersKnown issueBlockerUUM-55981open 2022.3.41f1
Crash on GUIView::ProcessInputEvent when editing a GameObject/VFX Graph or saving a layout
LinuxKnown issueBlockerUUM-70626fixed 2022.3.32f1
Crash on FMOD::CodecMPEG::setPositionInternal when a mobile platform is selected and a specific audio clip is played
Platform AudioKnown issueBlockerUUM-62086regressed 2022.3.29f1
Editor freezes when PrefabUtility.LoadPrefabContents is called in AssetPostprocessor.OnPostprocessAllAssets for a moved prefab
Asset - DatabaseKnown issueCautionUUM-54362regressed 2022.3.29f1
[Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building
DOTSKnown issueCautionAndroidUUM-41830fixed 2022.3.49f1
[Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener
IAPKnown issueCautionAndroidUUM-55105open 2022.3.29f1
Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
ProfilingKnown issueCautionUUM-71750fixed 2022.3.42f1
The "StackOverflowException" error is thrown in the console and the Editor freezes when Spacebar is pressed after selecting the last element of a list
UI Toolkit FrameworkKnown issueCautionUUM-69616fixed 2022.3.41f1
Improved the Package Manager to detect built-in packages independently of the Editor version, and trigger a resolve in projects to get the updated built-in packages.
Package ManagerFeature
Improved warning window to show .unitypackage dependencies that are about to be installed.
Package ManagerImprovement
Fixed uum-70624 @venkatesh: 2D: Fix case where secondary textures are potentially broken when using multi-page atlas.
2DFix
Fixed an issue where calling AssetDatabase.SaveAssetIfDirty() did not check out the file from VCS.
Fixed materials with shaders using grab passes sometimes generating "incompatible keyword space" assertions.
Fixed TLS Allocator errors logged when creating new project with 3D template and Connect to Unity Cloud enabled.
On MacOS, Unity no longer continuously opens and closes new icons in the dock while importing assets or when in batch mode.
Package Manager: Updating icons and styles to make the installed icon more visible in light mode.
URP NRP RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled.
Fixed CopyTexture not copying CPU side data in Editor, when "Load texture data on demand" is enabled in the Editor settings.
Fixed crashes during Player build when "Load texture data on demand" is enabled in the Editor settings.
Fixed issues with texture data not ending up in Player builds when "Load texture data on demand" is enabled in the Editor settings.
Fixed malformed image errors caused by failed thumbnail generation when "Load texture data on demand" is enabled in the Editor settings.
Show errors about failed texture decompression rather than silently failing and uploading invalid data.
Fixed memory leak related to thread static data. https://github.cds.internal.unity3d.com/unity/il2cpp/pull/6011 https://jira.unity3d.com/browse/UUM-69774.
The package visibility button toolbar icon doesn't change when toggling from one state to another.
Package ManagerFixUUM-70786fixed 2022.3.29f1
Rendering Debugger - Keep the correct selected panel when entering and exiting from playmode.

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