Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Animation issues
101–117 of 117
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-59739 | Fixed | Animation: Fixed exception when selecting a transition inside a sync layer, in the Animator window. | — | 2022.3.19f1Jan 31, 2024 | — | 6 |
| UUM-58573 | Fixed | Animation: Fixed erroneous discrete int and enum default values written back by the Animator. | — | 2022.3.18f1Jan 20, 2024 | — | 1 |
| UUM-40841 | Fixed | Animation: Fixed issue where animation clips with discrete curves (animating enums) in asset bundles built before unity 2022 would not load properly. | — | 2022.3.16f1Dec 19, 2023 | — | 6 |
| UUM-31848 | Fixed | Animation: Fixed crash with multithreaded evaluation after calling ApplyOverrides on AnimatorOverrideController. | — | 2022.3.15f1Dec 5, 2023 | — | 6 |
| UUM-49567 | Fixed | Animation: Prevent UnityEditor.EditorCurveBinding.DiscreteCurve API from creating unsupported discrete curve bindings. | — | 2022.3.12f1Oct 26, 2023 | — | 6 |
| UUM-49717 | Fixed | Animation: Fixed incorrect display of the event markers in the FBX importer Animation tab. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-35558 | Fixed | Animation: Fixed potential editor hang when previewing transitions to states set with an extremely large speed multiplier. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-48364 | Fixed | Animation: Fixed a crash when destroying an animator with a playable graph which containts a scene handle when the graph hasnt been executed. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-42174 | Fixed | Animation: Fixed mask values in the animation layer mixer when reading animated values from a animation c\# job. | — | 2021.3.30f1Aug 29, 2023 | — | 7 |
| UUM-30927 | Fixed | Animation: Fixed AnimationWindowCurve evaluation error after step. | — | 2022.3.8f1Aug 22, 2023 | — | 8 |
| UUM-31316 | Fixed | Animation: Fixed AnimationWindowCurve evaluation error after step. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-33327 | Fixed | Animation: Fixed memory leak in asset import process. | — | 2022.3.8f1Aug 22, 2023 | — | 1 |
| UUM-3486 | Fixed | Animation: Fixed issue where, for some playable graphs, the animated displacement of the animated game object would keep accumulating when the game object was disabled and enabled. The original behaviour can be restored with the keepAnimatorStateOn… | — | 2021.3.16f1Dec 15, 2022 | — | 2 |
| UUM-1812 | Fixed | Animation: Added back old method signature for backward compatibility. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-1853 | Fixed | Animation: Fixed InvalidOperationException when undoing in Animator Window with empty AnimatorController. | — | 2021.3.5f1Jun 22, 2022 | — | 1 |
| UUM-14753 | Open | Animation: Improved performance of AnimatorOverrideController.ApplyOverrides(). | — | — | — | 1 |
| UUM-73525 | Open | Animation: Improved Animation Mode performance when using custom properties. | — | — | — | 2 |