Rendering issues

576600 of 1,500

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-102824FixedSRP Foundation: [Mobile] Visual artifacts when RenderGraphPass is merged into NativePass6000.1.0f1Apr 23, 20256000.0.49f1May 14, 2025205
UUM-100350FixedGraphics: Fixed issue where LookDev's default VolumeProfile content was destroyed when creating new project from HD template in the hub.6000.2.0a9Apr 16, 202516
UUM-100545FixedSRP Core: Fix missing minimum window size.6000.2.0a9Apr 16, 202513
UUM-100551FixedSRP Core: Fix mouse wheel not working when mouse is hovering resource/pass lists.6000.2.0a9Apr 16, 202513
UUM-100962FixedVFX Graph: Disabled Indirect Draw checkbox if the system does not have an update context. (UUM-100962) First seen in 6000.2.0a8.6000.2.0a9Apr 16, 20253
UUM-101193FixedGraphics: Fixed the "get_disableApplyMaterialPropertyDrawers can only be called from the main thread" exception that occurred occasionally with GPU Resident Drawer after a domain reload.6000.2.0a9Apr 16, 202515
UUM-101593FixedHDRP: Fixed Full Screen Debug Mode throwing console errors related to invalid AddRenderPass when set to RayTracingAccelerationStructure. (UUM-101593) First seen in 6000.2.0a1.6000.2.0a9Apr 16, 20251
UUM-101749FixedVFX Graph: Fixed "Error assigning 2D texture to 3D texture property" errors being thrown when no Texture3D is assigned to a Texture3D property in ShaderGraph outputs. (UUM-101749) First seen in 6000.2.0a9.6000.2.0a9Apr 16, 20253
UUM-82662FixedGraphics: Fixed by converting the mismatching format to correct one.6000.2.0a9Apr 16, 202515
UUM-83347FixedHDRP: Fixed the position node in ShaderGraph with the fog volume material type not working as intended.6000.2.0a9Apr 16, 202515
UUM-86099FixedSRP Core: Clear imported textures on first use if necessary.6000.2.0a9Apr 16, 202514
UUM-95800FixedHDRP: Custom mesh for the water system is rendering the normal map the same as the water surface regardless of a world position.6000.2.0a9Apr 16, 202515
UUM-97016FixedVFX Graph: Opening/Closing subgraphs in VFX window does not trigger a recompilation of its dependent VFX anymore. This has to be done explicitely by saving the subgraph.6000.2.0a9Apr 16, 202515
UUM-99670FixedSRP Core: Subpass attachment indices are updated when adding a depth attachment to the renderpass in RenderGraph.6000.2.0a9Apr 16, 202515
UUM-100205FixedShadergraph: Fixed an exception when changing the Shader Graph variant limit project setting under certain conditions. (UUM-100205) First seen in 6000.1.0b8.6000.1.0b15Apr 16, 202514
UUM-97301FixedShaders: Fixed bad shader code generated on metal sometimes when using CubeMapFaceID.6000.1.0b15Apr 16, 202516
UUM-98657FixedShadergraph: Fixed an issue where the asset icon of newly-created Shader Graphs would not be visible until a name was entered.6000.1.0b15Apr 16, 202515
UUM-99172FixedShaders: Fixed an editor crash in shader fallback resolving when importing a specific bundle of assets.6000.1.0b15Apr 16, 202517
UUM-100009FixedGraphics: Fixed crash in Vulkan Editor when texture uploads happen during an active render pass.6000.1.0b14Apr 10, 202517
UUM-88981FixedGraphics: Updating info in error message to give users more context when exceeding the max allowed render texture size when inspecting an asset in the editor6000.1.0b14Apr 10, 202516
UUM-99317FixedVFX Graph: Fixed the cone's direction to be multiplied by the regular transform.6000.1.0b14Apr 10, 202516
UUM-100898FixedGraphics: Fixed a crash that can happen when using procedural geometries (intersection shaders) in ray tracing effects in the Editor.2022.3.61f1Apr 10, 20251
UUM-101323FixedGraphics: Fixed NullReferenceException when baking a scene with multiple APVs, terrain and trees.6000.0.46f1Apr 10, 202517
UUM-101480FixedGraphics: Fixed warning when baking APV with zero occlusion data.6000.0.46f1Apr 10, 202516
UUM-102339OpenLighting: [HDRP] "AssertionException" errors are thrown and Scene is corrupted when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default6000.0.46f1Apr 10, 202545318
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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