Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
576–600 of 1,412
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-86916 | Fixed | Shadergraph: Fixed issue where some resources failed to dispose properly when entering play mode in editor. | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-87609 | Fixed | Shadergraph: Added issue where HDR Colors would cause errors when used with custom render to texture target. | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-87786 | Fixed | Shadergraph: Added SHADERGRAPH_PREVIEW_MAIN define specifically for main previews. | — | 6000.2.0a4Feb 19, 2025 | — | 28 |
| UUM-90178 | Fixed | Shadergraph: Exposed aniso setting on blackboard sampler state properties. | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-91109 | Fixed | Graphics: Fixed vulkan warnings that spams every frame when the application is actively running on a device. | — | 6000.2.0a4Feb 19, 2025 | — | 29 |
| UUM-91833 | Fixed | Shadergraph: Custom function node previews are hidden unless the first output is a previewable type (vector or float). | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-92158 | Fixed | VFX Graph: Fixed invalid cast exception when clicking on template window headers. | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-92186 | Fixed | VFX Graph: Fixed undoing slider value change would not be reflected in the float field next to it. | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-92641 | Fixed | VFX Graph: Fixed minor issues related to VFX graph content sample package. | — | 6000.2.0a4Feb 19, 2025 | — | 19 |
| UUM-93088 | Fixed | Shadergraph: Color properties now default to opaque (alpha = 1). | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-95321 | Fixed | Shadergraph: Added an issue where the property sheet could complain about type mismatch for preview properties. | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-95665 | Fixed | Shadergraph: Fixed null reference when shadergraph editor is open while entering playmode. | — | 6000.2.0a4Feb 19, 2025 | — | 27 |
| UUM-96024 | Fixed | VFX Graph: Fixed missing dirty calling SetTexture. | — | 6000.2.0a4Feb 19, 2025 | — | 28 |
| UUM-84357 | Fixed | Shadergraph: Fixed an issue where the Main Preview could be resized beyond its containing Shader Graph window. | — | 6000.1.0b7Feb 19, 2025 | — | 29 |
| UUM-91916 | Fixed | VFX Graph: Fixed occasional crashes when modifying exposed properties when in paused play mode. | — | 6000.1.0b7Feb 19, 2025 | — | 31 |
| UUM-96082 | Fixed | HDRP: Fixed a Sensor SDK compilation issue in DXR-enabled HDRP projects. (UUM-96082) First seen in 6000.2.0a2. | — | 6000.1.0b7Feb 19, 2025 | — | 2 |
| UUM-96987 | Fixed | HDRP: Fixed an issue where underwater collider bounds checks were inaccurate when the collider was rotated. | — | 6000.1.0b7Feb 19, 2025 | — | 29 |
| UUM-92519 | Fixed | VFX Graph: Fixed VFX ray tracing shader errors when using flipbook or when not using the color attribute. (UUM-92519) First seen in 6000.1.0b2. | — | 6000.1.0b6Feb 11, 2025 | — | 20 |
| UUM-59309 | Fixed | Shaders: Fixed corrupted shader property name after loading an asset bundle. | — | 6000.0.38f1Feb 11, 2025 | — | 33 |
| UUM-94425 | Fixed | Shadergraph: Fixed "Shader error in 'ProBuilder6/Standard Vertex Color': 'PBRDeferredFragment'" error logged in the console when compiling the shader. | — | 6000.0.38f1Feb 11, 2025 | — | 31 |
| UUM-95899 | Fixed | Graphics: Fixed "A renderer material mask can't store more than 128 materials" error. | — | 6000.0.38f1Feb 11, 2025 | — | 30 |
| UUM-95909 | Fixed | Shaders: Fixed unexpected keyword space mismatch errors when having a compilation error on a raytracing shader. | — | 6000.0.38f1Feb 11, 2025 | — | 31 |
| UUM-89001 | Fixed | Graphics: Fixed an issue where there was no warning when running CopyTexture with compressed texture formats unsupported by the current device. | — | 6000.0.37f1Feb 4, 2025 | — | 33 |
| UUM-90909 | Fixed | HDRP: Fixed artifacts when blending cascade shadows and distance shadowmask. | — | 6000.0.37f1Feb 4, 2025 | — | 33 |
| UUM-91356 | Fixed | Graphics: Fixed an issue with BatchRendererGroup picking when using different draw command types. | — | 6000.0.37f1Feb 4, 2025 | — | 31 |