Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Physics issues
151–175 of 182
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-53717 | Fixed | Physics 2D: When using CustomCollider2D.SetCustomShapes using a NativeArray, allow the shape vertices to be non-contiguous i.e each redundant vertex unused by shapes are allowed. | — | 2022.3.13f1Nov 7, 2023 | — | 6 |
| UUM-35842 | Fixed | Physics: Fixed crash in Rigidbody.centerOfMass when accessed on a Rigidbody that got added as a component dependency and not initialised yet. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-46116 | Fixed | Physics: Fixed up a crash that happened when ArticulationBody was added next to TerrainCollider that had trees on it. | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-47082 | Fixed | Physics: Fixed up WheelCollider.rotationSpeed causing a hard crash when called while no Rigidbody is present up the hierarchy. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-19349 | Fixed | Physics: Fixed small bodies starting to tunnel through large bodies in continuous collision detection mode at high simulation frequencies (~200Hz). | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-12987 | Fixed | Physics: Cloth objects inter-collisions is now properly enabled when turned on in the project settings. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-16091 | Fixed | Physics: Fixed a crash while entering play mode with a cloth component that hasn't been edited. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-34029 | Fixed | Physics: Fixed an issue where Cloth would crash when attempting to bake using a mesh with duplicate vertices and all particles pinned. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-42690 | Fixed | Physics 2D: Ensured that the RelativeJoint2D, when turning on "Auto Configuration Offset", shows Angular offset in Degrees rather than Radians. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-30707 | Fixed | Physics: Collider.material getter won't instantiate the material if called on the Prefab object. | — | 2021.3.27f1Jun 7, 2023 | — | 2 |
| UUM-30748 | Fixed | Physics: Added a warning when cooking concave Mesh Colliders with the Fast Midphase option that have over 2,097,152 triangles. | — | 2021.3.27f1Jun 7, 2023 | — | 2 |
| UUM-31794 | Fixed | Physics: Fixed Articulation Bodies having default mass if they have no attached Colliders. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-7389 | Fixed | Physics: Fixed a race condition that caused crashes in Contact Modification callbacks. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |
| UUM-21683 | Fixed | Physics: Fixed up a simulation stall when a large section of heightmap triangles was fetched for tests. | — | 2021.3.25f1May 11, 2023 | — | 1 |
| UUM-27540 | Fixed | Physics: Fixed a rare PhysX crash when using the PGS solver type and either One-Directional or Two-Directional friction type. | — | 2021.3.25f1May 11, 2023 | — | 1 |
| UUM-28396 | Fixed | Physics: Fixed BoxCollider warning messages not being printed when Scene Reloading is enabled. | — | 2021.3.25f1May 11, 2023 | — | 1 |
| UUM-28909 | Fixed | Physics: Fixed OnCollision messages not being sent when the collider has hasModifiableContacts property explicitly set to false. | — | 2021.3.25f1May 11, 2023 | — | 1 |
| UUM-29037 | Fixed | Physics: Fixed Articulation Bodies ignoring SetMaxImpulse from Contact Modifications. | — | 2021.3.25f1May 11, 2023 | — | 1 |
| UUM-23140 | Fixed | Physics: Fixed a rare crash resizing the array of kinematic ccd contact managers when many kinematic ccd bodies were exiting the overlapping state. | — | 2021.3.19f1Feb 17, 2023 | — | 1 |
| UUM-22526 | Fixed | Physics: Fixed a crash that happened when resetting the mass properties of a disabled articulation body. | — | 2020.3.45f1Feb 14, 2023 | — | 1 |
| UUM-15726 | Fixed | Physics 2D: Fixed an issue where a contact normal would be inversed leading to Collider2D.IsTouching incorrectly filtering the collision normal angle. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-19333 | Fixed | Physics 2D: Fixed an issue so that RelativeJoint2D angularOffset uses Degrees and not Radians. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-13188 | Fixed | Physics: Fixed a crash that happened when resetting the mass properties of a disabled articulation body. | — | 2021.3.15f1Dec 1, 2022 | — | 1 |
| UUM-12713 | Fixed | Physics: Fixed ArticulationBody SetDriveTargets and SetDriveTargetVelocities methods checking List capacity instead of count and improved the error message. | — | 2020.3.42f1Nov 17, 2022 | — | 2 |
| UUM-2215 | Fixed | Physics: Fixed Physics Debugger not showing up in Prefab Mode. | — | 2020.3.42f1Nov 17, 2022 | — | 1 |