VersionSectionRiskImpactNote
6000.0.0b16Fixes
Physics
FixFixed an issue that caused Unity to crash on the next Physics.Simulate call after moving the target of Joint.connectedBody or Joint.connectedArticulationBody across scenes.
6000.0.0b15Fixes
Physics
FixFixed an issue that caused Unity to crash on the next Physics.Simulate call after moving the target of Joint.connectedBody or Joint.connectedArticulationBody across scenes.
6000.0.0b13Fixes
Physics
FixFixed an issue where moving the target of Joint::connectedArticulationBody across scenes would cause Unity to crash on the next Physics.Simulate call.
6000.0.0b13Fixes
Physics
FixFixed an issue where moving the target of Joint::connectedBody across scenes would cause Unity to crash on the next Physics.Simulate call.
6000.0.0b12Fixes
Physics
FixFixed an issue where moving the target of Joint::connectedArticulationBody across scenes would cause Unity to crash on the next Physics.Simulate call.
6000.0.0b12Fixes
Physics
FixFixed an issue where moving the target of Joint::connectedBody across scenes would cause Unity to crash on the next Physics.Simulate call.
6000.0.0b11Fixes
Physics
FixFixed an issue where moving the target of Joint::connectedArticulationBody across scenes would cause Unity to crash on the next Physics.Simulate call.
6000.0.0b11Fixes
Physics
FixFixed an issue where moving the target of Joint::connectedBody across scenes would cause Unity to crash on the next Physics.Simulate call.

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