Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
1,026–1,050 of 1,438
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-41423 | Fixed | Graphics: Fixed a potential crash on Vulkan where RenderTextures may reuse handles and change them to Memoryless textures which may cause an improper pointer dereference. | — | 2022.3.17f1Jan 9, 2024 | — | 1 |
| UUM-42714 | Fixed | HDRP: Fixed post-processing when the LUT size is not a power of 2. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-46354 | Fixed | Graphics: Enforce SDR for Splash Screen. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-49102 | Fixed | HDRP: Fixed exception thrown when running projects for an extended amount of time. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-51530 | Fixed | HDRP: Fixed Disk Light's property not being updated when changing it's radius using the gizmo in the scene. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-53178 | Fixed | HDRP: Increased HDRP's maximum cube reflection probes on screen. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-56069 | Fixed | HDRP: Fixed Console errors with ReflectionProxyVolume component Gizmo. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-56424 | Fixed | HDRP: Fixed creating mirror Gameobject not being placed in prefab hierarchy. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-56536 | Fixed | HDRP: Fixed inverted shadows from transparent objects in HDRP path tracer. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-56632 | Fixed | HDRP: Fixed ShaderGraph with motion vectors enabled overwriting interpolators with previous frames data. | — | 2022.3.17f1Jan 9, 2024 | — | 6 |
| UUM-57200 | Fixed | HDRP: Getting started" documentation. | — | 2022.3.17f1Jan 9, 2024 | — | 1 |
| UUM-21112 | Fixed | Graphics: Fixed native plugin crash when on non-main thread. | — | 2022.3.16f1Dec 19, 2023 | — | 7 |
| UUM-31364 | Fixed | Graphics: Fixed an issue where Unity would crash when building a project with a sprite, mipstripping enabled and the "Load texture data on demand" project setting enabled. | — | 2022.3.16f1Dec 19, 2023 | — | 1 |
| UUM-46336 | Fixed | VFX Graph: Old style dropdown in Add, Divide (and many others) style has been updated to new design. | — | 2022.3.16f1Dec 19, 2023 | — | 7 |
| UUM-48667 | Fixed | VFX Graph: Unexpected inspector in case of Sprite Custom/Lit/Unlit. | — | 2022.3.16f1Dec 19, 2023 | — | 6 |
| UUM-52054 | Fixed | HDRP: Fixed time step of watersystem for recorder. | — | 2022.3.16f1Dec 19, 2023 | — | 6 |
| UUM-56610 | Fixed | Graphics: Fixed depthnormals bug for muti-pass shader. | — | 2022.3.16f1Dec 19, 2023 | — | 7 |
| UUM-56664 | Fixed | HDRP: Fixed triplanar on alpha clipped geometry. | — | 2022.3.16f1Dec 19, 2023 | — | 6 |
| UUM-33088 | Fixed | SRP Core: Don't display help icon for VolumeComponents that don't have a valid Help URL defined. | — | 2022.3.15f1Dec 5, 2023 | — | 1 |
| UUM-39693 | Fixed | VFX Graph: Exception while convert to subgraph with Range of Parameter. | — | 2022.3.15f1Dec 5, 2023 | — | 1 |
| UUM-39696 | Fixed | VFX Graph: Crash when converting to subgraph block. | — | 2022.3.15f1Dec 5, 2023 | — | 1 |
| UUM-40383 | Fixed | VFX Graph: Subgraph creation doesn't keep activation slots link. | — | 2022.3.15f1Dec 5, 2023 | — | 1 |
| UUM-47689 | Fixed | Graphics: Clarify that creating an AsyncQueueSynchronisation GraphicsFence requires the platform to support AsyncCompute. | — | 2022.3.15f1Dec 5, 2023 | — | 7 |
| UUM-53655 | Fixed | Graphics: Added missing LoadDOTSInstancedDataOverridden_XXX() shader functions. | — | 2022.3.15f1Dec 5, 2023 | — | 6 |
| UUM-55153 | Fixed | VFX Graph: Fixed RenderTexture could not be used anymore in VFXGraph. | — | 2022.3.15f1Dec 5, 2023 | — | 6 |