Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,201–1,225 of 1,905
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-45512 | Fixed | TextCore: Fixed an issue to ensure space and underline are always added to Static FontAsset. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-45894 | Fixed | Scene/Game View: Fixed an issue with CamerasOverlay styling when docked in a toolbar and pop-up mode. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-45948 | Fixed | Package Manager: Added a horizontal scrollbar to ensure multi-select buttons are viewable in the Package Manager window. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-46164 | Fixed | DX12: Fixed enable_ray_tracing_shader_debug_symbols pragma not making HLSL source code available when debugging Ray Tracing shaders in PIX or NVIDIA NSIGHT. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-46566 | Fixed | Serialization: Fixed an error when opening a Prefab with an overriden managed reference and Show Overrides is enabled. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-46858 | Fixed | Scene/Game View: Fixing styling issue in buttons highlight of the Grid Settings overlay. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-46865 | Fixed | Scene/Game View: Fixed grid size field not updating after enabling constrained grid size. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-47093 | Fixed | 2D: Removed the material upgrade dialog box during material upgrades for templates. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-47263 | Fixed | Core: Fixed the location of the light probe's intensity scale control. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-47637 | Fixed | WebGL: Update AudioClip.frequency to return the effective WebAudio AudioBuffer sampleRate value. | — | 6000.0.0b11Mar 13, 2024 | — | 7 |
| UUM-47683 | Fixed | GI: Fixed an issue where lights are baked incorrectly when baking in batch mode with a project using URP. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-48277 | Fixed | Search: Fixed SearchQueryEditor keeping references to old SerializedProperties, causing NullReferenceExceptions when inspecting other objects. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-48617 | Fixed | Search: Fixed EditColumn dialog that was closing if we were opening a PopupField (happens with new menu system). | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-48838 | Fixed | Universal RP: Fixed shadow flickering when using Screen Space shadows and have depth priming enabled. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-49317 | Fixed | Universal RP: Reduce the number of active unique samplers by using shareable inline samplers for most of the URP internal textures and buffers. Helps to avoid hitting the graphics API limit in URP Lit or custom shaders. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-49319 | Fixed | Universal RP: Fixed missing padding at the bottom of URP's Global Settings. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-49330 | Fixed | Scene/Game View: Fixed an isuee where a custom collapsed overlay would not opened in collapsed mode. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-49593 | Fixed | Playables: Fixed documentation for FrameData.frameId that was wrong. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-49603 | Fixed | TextCore: Fixed an issue in selection index evaluation | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-52065 | Fixed | GI: Move "Generate Lighting" to the Edit menu. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-52155 | Fixed | WebGL: Fixed UnityLoader.js to be loadable in 'use strict' mode. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-52911 | Fixed | Profiler: Fixed FrameTimingManager reported incorrect GPU time on Android GLES. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-53115 | Fixed | Bug Reporter: Fixed an issue that could cause Bug Reporter project archives to fail when creating multiple editor instances with the MPMM package. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-53181 | Fixed | 2D: Fixed an issue with unitialized memory on sprites. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-53666 | Fixed | 2D: The Tilemap Renderer in Individual mode will use all secondary textures associated with sprites, when the sprites are using a Sprite Atlas texture with different secondary texture sources. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |