Other issues

1,0011,025 of 2,032

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-93081Fixed3D Physics: "Failed to create Convex Mesh from source mesh" PhysX errors are thrown when looking around the Scene View while Collision Geometry is set to true6000.1.0b2Jan 16, 20256000.1.0b7Feb 19, 20253336
UUM-88018FixedGI: Fixed sample APV to get proper reflection probe normalization when doing SSGI in scenes where APV has been baked.6000.0.34f1Jan 15, 20251
UUM-92429OpenVulkan: [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled6000.0.34f1Jan 15, 20255394
UUM-78866FixedTerrain: Changed to use hierarchical transform for tree representation matrix.2022.3.56f1Jan 15, 202518
UUM-82593FixedSpeedTree: Custom unit conversion no longer allows negative scaling values, will display a warning when negative value is entered.2022.3.56f1Jan 15, 202517
UUM-75813FixedVideo: Fixed an issue where the Editor became stuck on the loading bar or froze when playing 8K video using the Video Player.6000.1.0b1Jan 7, 202518
UUM-83218FixedGI: Ensured that the Lighting Window open reference button links to documentation for the correct Editor Version.6000.1.0b1Jan 7, 202518
UUM-84579FixedAI: Log a warning in the editor when CalculatePath() starts or ends on multiple NavMesh surfaces.6000.1.0b1Jan 7, 202518
UUM-84978FixedWeb: Fixed the mouse scrolling sensitivity in Web builds.6000.1.0b1Jan 7, 202519
UUM-87775OpenWindows: Player remains in Windows Background processes when the application is closed6000.1.0b1Jan 7, 20255476
UUM-90913FixedSerialization: Fixed an issue where serialized types without a namespace had their fields stripped.6000.1.0b1Jan 7, 202517
UUM-91900FixedDirectX12: A memory leak occurs in Play mode when using Direct3D12 Graphics API6000.1.0b1Jan 7, 20256000.2.0a1Jan 29, 20252137
UUM-91956FixedText: Crash on tlsf_free when generating the Font Atlas6000.1.0b1Jan 7, 20256000.1.0b4Jan 28, 20252036
UUM-92200FixedMaterials: Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 16000.1.0b1Jan 7, 20256000.1.0b6Feb 11, 20253438
UUM-72934FixedVersion Control: Fixed an issue where the additional line breaks were not getting added to asset files when merging with UnityYAMLMerge with an extra option for user to get the line breaks by default.6000.1.0a9Dec 18, 202420
UUM-86922Fixed2D: Fixed renderer features not working with Rendergraph2D.6000.1.0a9Dec 18, 202418
UUM-87122FixedmacOS: Fixed Ctrl+C not caught on headless MacOS games, in turn, OnApplicationQuit does not get called.6000.1.0a9Dec 18, 202419
UUM-87753FixedWeb: Fixed an issue in config.autoSyncPersistentDataPath option in Unity Web.6000.1.0a9Dec 18, 202419
UUM-90217Fixed2D: Fixed a crash GetSpriteAtlasDependenciesFromBinary when opening a project.6000.1.0a9Dec 18, 202418
UUM-90436FixedScene View: Can not navigate through the Scene view when using a drawing tablet6000.1.0a9Dec 18, 20246000.0.37f1Feb 4, 20254839
UUM-91151FixedBuild Settings Window: GetActiveBuildProfile can only be called from the main thread crash and error when switching from Windows to Android6000.1.0a9Dec 18, 20246000.1.0b3Jan 22, 20253517
UUM-86981Fixed2D: Fixed a sorting issue when a lower sorted mesh in a chunk are unable to fit in lower sorted Tile due to vertex or index limit, but are able to fit in a future higher sorted Tile.2022.3.55f1Dec 17, 20242
UUM-87430FixedPackage Manager: Switch project when importing a full project asset package is fixed for mac users.2022.3.55f1Dec 17, 202420
UUM-91203FixedVulkan: Crash on vkNegotiateLoaderLayerInterfaceVersion when rendering a specific particle system with an Emission Rate over Time of 35 or more using Vulkan2022.3.55f1Dec 17, 20246000.4.0b4Jan 8, 202638632
UUM-87529FixedText: Text is rendered with a different font when the "FallbackBoldItalic" font is selected6000.0.31f1Dec 10, 20246000.0.35f1Jan 22, 2025423
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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