Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,001–1,025 of 1,905
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-77002 | Fixed | macOS: Fixed Application.persistentDataPath points to wrong path on macOS dedicated server builds. | — | 2022.3.47f1Sep 18, 2024 | — | 2 |
| UUM-77961 | Fixed | Core: Fixed crashes resulting from a memory overrun when copying font glyphs. | — | 2022.3.47f1Sep 18, 2024 | — | 1 |
| UUM-78170 | Fixed | Video: \[iOS\] Memory leak when playing multiple videos simultaneously. | — | 2022.3.47f1Sep 18, 2024 | — | 1 |
| UUM-15935 | Fixed | Documentation: Updated "Saving property settings to a Preset" docs. | — | 2022.3.46f1Sep 10, 2024 | — | 1 |
| UUM-42148 | Fixed | Text: Fixed kerning issues with certain fonts. | — | 2022.3.46f1Sep 10, 2024 | — | 1 |
| UUM-72866 | Fixed | 2D: Fixed Crash on VertexUtility::CopyChannel when selecting or using a specific Sprite. | — | 2022.3.46f1Sep 10, 2024 | — | 2 |
| UUM-73236 | Fixed | Universal RP: Fixed shadow-map sampling artifacts present when using the Unlit DrawMode in the SceneView. | — | 2022.3.46f1Sep 10, 2024 | — | 2 |
| UUM-79332 | Fixed | Hybrid Renderer: [Linux] Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when adding "PerObjectData.ReflectionProbes" | 2022.3.46f1Sep 10, 2024 | 2022.3.52f1Nov 6, 2024 | 56 | 7 |
| UUM-43091 | Fixed | Particles: Crash with Shape Module in Mesh mode while spawning inactive object through prefab or asset bundle. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-49446 | Fixed | AI: Nav mesh agent will not move in Y axis if the surface is rotated to 90 in X. | — | 2022.3.45f1Sep 3, 2024 | — | 1 |
| UUM-52890 | Fixed | Universal RP: Fixed an issue where Shader Prefiltering data wasn't updated properly for Asset Bundles. | — | 2022.3.45f1Sep 3, 2024 | — | 1 |
| UUM-65367 | Fixed | WebGL: Fixed a bug where mouse button canceled events would emit after clicking and moving a mouse. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-68495 | Fixed | GI: Fixed an issue where shader variants with LIGHTMAP_ON, but which don't declare DIRLIGHTMAP_COMBINED, were stripped during player builds when using directional lightmapping. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-75469 | Fixed | Video: Fixed an issue where the sound of videos in Video Player is lost when Bluetooth headphones are connected or disconnected. | — | 2022.3.45f1Sep 3, 2024 | — | 1 |
| UUM-76307 | Fixed | Universal RP: Fixed camera offset in the UI editor for the RenderObject RenderFeature. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-76845 | Fixed | Windows: Fixed issue where Arm64 architecture DLLs are incorrectly copied instead of x64 when building for Windows x64. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-78236 | Fixed | Particles: Fixed invisible particles when shape Arc is set to 0 and Mode set to Loop. | — | 2022.3.45f1Sep 3, 2024 | — | 2 |
| UUM-78350 | Fixed | Profiler: Fixed high memory usage detection by profiler when there is still enough physical memory available. | — | 2022.3.45f1Sep 3, 2024 | — | 1 |
| UUM-60385 | Fixed | Web: Fixed an issue that Application.persistentDataPath would not automatically persist, by adding a new JS config option "autoSyncPersistentDataPath: true" to enable automatic synchronization of Application.persistentDataPath over to IndexedDB. | — | 2022.3.44f1Aug 23, 2024 | — | 2 |
| UUM-77356 | Fixed | Linux: Fixed Subsequent code executes after a crash. | — | 2022.3.44f1Aug 23, 2024 | — | 2 |
| UUM-59572 | Fixed | Universal RP: Expected application to have kicked everything until job: 96089 (possibly by calling glFlush)" are thrown in the Android Player on some devices with PowerVR Rogue GE8320 GPU. | — | 2022.3.43f1Aug 21, 2024 | — | 2 |
| UUM-66157 | Fixed | Serialization: Don't show crash reporter when reading corrupted files. | — | 2022.3.43f1Aug 21, 2024 | — | 2 |
| UUM-71799 | Fixed | Windows: Fixed keyboard keys display name provided by Input System displaying wrong Unicode character in certain situation when using some international layout. | — | 2022.3.43f1Aug 21, 2024 | — | 1 |
| UUM-74498 | Fixed | Scene/Game View: "Application.isFocused" returns "false" when entering the Play Mode with the Game window set to "Play Unfocused". | — | 2022.3.43f1Aug 21, 2024 | — | 2 |
| UUM-77620 | Fixed | Documentation: Ensure BEE_CACHE_DIRECTORY and BEE_CACHE_BEHAVIOUR are documented. | — | 2022.3.43f1Aug 21, 2024 | — | 1 |