Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
526–550 of 1,890
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-113016 | Fixed | Version Control: Updated the Perforce client with P4 API 2021.2/2201121 to support Perforce P4 Cloud (Helix Core Cloud). | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113152 | Fixed | GI: Ensured that the GI cache is cleaned-up according to the max size limit that is given by the user. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113881 | Fixed | GI: Fixed memory allocation error when baking APV with sky occlusion or virtual offset on MacOS (UUM-113881) First seen in 6000.3.0a5. Fixed in 6000.3.0a6. | 6000.3.0a5Aug 21, 2025 | 6000.3.0b1Sep 9, 2025 | 19 | 2 |
| UUM-114480 | Open | GLES: [Android][GLES] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used | 6000.3.0a5Aug 21, 2025 | — | 274 | 9 |
| UUM-78610 | Fixed | Package Manager: Fix package manager links so that they follow the WCAG contrast guidelines | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-79005 | Fixed | Kernel: Fixed a crash occurring when using TransformAccessArray.SetTransforms with a Transform and then swapping this Transform for a RectTransform. | — | 6000.3.0a5Aug 21, 2025 | — | 12 |
| UUM-95377 | Fixed | GI: Fixed a bug where the Override Rendering Layer Mask UI of the Probe Adjustment Volume component would throw errors when no Rendering Layer Masks are defined in the project. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-97275 | Fixed | Web: Fixed an issue with texture compression that would cause webgpu errors and result in a black screen. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-98405 | Fixed | GI: Avoided error code 5 during bake of a specific scene | — | 6000.3.0a5Aug 21, 2025 | — | 12 |
| UUM-104688 | Fixed | Video: Fixed inconsistent imports of video files on MacOS. | — | 6000.2.1f1Aug 20, 2025 | — | 14 |
| UUM-111364 | Fixed | GI: Ensured that it is possible to do several successful APV bakes consecutively from script | — | 6000.2.1f1Aug 20, 2025 | — | 12 |
| UUM-111631 | Fixed | 2D: Fixed issue where the TilemapRenderer does not work as a supported Renderer for a SpriteMask. | — | 6000.2.1f1Aug 20, 2025 | — | 13 |
| UUM-102676 | Fixed | AI Navigation Core: NavMeshSurface ignores convex Mesh Colliders when using Physics Colliders | 6000.0.56f1Aug 20, 2025 | 6000.2.8f1Oct 15, 2025 | 56 | 39 |
| UUM-109409 | Fixed | TextCore: Init ClassDef vectors to prevent out-of-bounds crashes. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-112637 | Fixed | Build Pipeline: Fixed an issue where calling AssetBundle.Unload(false) on a bundle containing a texture that was already loaded would make it unreadable. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-100044 | Fixed | DX12: Fixed a crash when FSR2 from AMDUnityPlugin is toggled on/off. | — | 6000.1.16f1Aug 13, 2025 | — | 14 |
| UUM-111952 | Fixed | GI: Updated the APV Enlighten warning message to be more descriptive. | — | 6000.2.0f1Aug 12, 2025 | — | 13 |
| UUM-113826 | Open | Vulkan: [Android][Vulkan] Application crashes with out of memory when warming up a specific shader on some of the Adreno devices | 6000.2.0b13Aug 7, 2025 | — | 288 | 2 |
| UUM-110303 | Fixed | Profiler: Fixed serialization system memory attribution to MonoScript and global caches. | — | 6000.1.15f1Aug 5, 2025 | — | 14 |
| UUM-111901 | Fixed | 2D: Added null check for missing secondary sprite textures. | — | 6000.1.15f1Aug 5, 2025 | — | 14 |
| UUM-111921 | Fixed | 2D: Fixed issue where the material property block of a SpriteRenderer is reset when the SpriteRenderer is updated through an Animation clip. | — | 6000.1.15f1Aug 5, 2025 | — | 15 |
| UUM-107466 | Fixed | Linux: Fixed Linux runtime window unexpectedly resizes to monitor dimensions when calling "Screen.SetResolution" function with hardcoded resolution matching current display's width or height. | — | 6000.0.55f1Aug 5, 2025 | — | 17 |
| UUM-112598 | Fixed | Scene/Game View: Fixed DebugDrawMode toggle throwing exception in the console. | — | 6000.0.55f1Aug 5, 2025 | — | 1 |
| UUM-113215 | Fixed | 2D: Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when building for Android | 6000.0.55f1Aug 5, 2025 | 6000.3.0b1Sep 9, 2025 | 35 | 21 |
| UUM-110109 | Fixed | Package Manager: Fixed the issue where the selection system throws exception when handling null package unique ids. | — | 2022.3.65f1Jul 30, 2025 | — | 1 |