UUM-131962
Fixed in 6000.3.9f1Mentioned in 36 release notes.
First fixed in 6000.3.9f1 (Feb 18, 2026); relisted in 18 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0b8 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0b7 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0b6 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0b5 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0b4 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0b3 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0b2 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0b1 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0a9 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.4.0f1 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0a8 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.4.0b11 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.4.0b10 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.4.0b8 | Known Issues DX12 | Caution | Known issue | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. (UUM-131962) Fixed in 6000.4.0b9. |
| 6000.4.0b9 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.4.0b9 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0a7 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.5.0a7 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.0.68f1 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.3.9f1 | Fixes DX12 | Fix | Fixed deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. | |
| 6000.3.8f1 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.3.7f1 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.5.0a6 | Known Issues DX12 | Caution | Known issue | Fix deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. (UUM-131962) Fixed in 6000.5.0a7. |
| 6000.0.67f1 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.4.0b7 | Known Issues DX12 | Caution | Known issue | Fix deadlock when maxQueuedFrames is 1 in the Editor when using D3D12. (UUM-131962) Fixed in 6000.4.0b9. |
| 6000.3.6f1 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.4.0b6 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.0.66f2 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.3.5f2 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.4.0b5 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.5.0a5 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.0.66f1 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.3.5f1 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.3.4f1 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.4.0b4 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |
| 6000.0.65f1 | Known Issues 6000.3.0b1,6000.0.65f1 | Caution | Known issue | Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used |