Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
MeshKnown issueBlockerUUM-128966fixed 6000.0.65f1
Addressed an issue where the swizzle node's input slot could end up in a bad state. Changed behavior so that the node's input and output slot always reflect the swizzle mask.
ShadergraphImprovementUUM-120808
A Play mode scenario with local instance and editor is still running after cancelling play mode.
Fixed compilation error in URP when Editor Assemblies Compatibility Level is set to .NET Standard.
Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen.
Fixed an issue where an "InvalidOperationException" was thrown when calling "PhysicsBody.SetAndWriteTransform" when the "PhysicsWorld.TransformWriteMode" was "PhysicsWorld.TransformWriteMode.Slow3D".
Fixed ProfilerRecorder recording render data when Application.targetFramerate is set in PlayMode.
Fixed the dynamic list view in the inspector not restoring the previous dimension if the source was 0.
Made the generated UxmlSerializedData class consistently public. Its visibility is now controlled by the parent class.
Fixed an issue in the JavaScript SendMessage function in which numerical precision was being lost.
Fixed WebCamDevice.isFrontFacing for WebGL on iOS when the device is set to a non-English language.
Changed Look Dev Volume Profile Lifetime Management.
EditorChangeUUM-125389
UI Toolkit Test Framework: Internalized some IMGUI-related properties.
UI ToolkitChangeUUM-129614

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