UUM-130122
Fixed in 6000.0.65f1Mentioned in 31 release notes.
First fixed in 6000.0.65f1 (Jan 7, 2026); relisted in 30 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0b11 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0b10 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0b9 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0b8 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0b7 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0b6 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0b5 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0b4 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0b3 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0b2 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0b1 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0a9 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0f1 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0a8 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0b11 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0b10 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0b8 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0b9 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0a7 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0a6 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0b7 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0b6 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0b5 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0a5 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0b4 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0a4 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.5.0a4 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.3.3f1 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0b3 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.4.0b3 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | |
| 6000.0.65f1 | Fixes WebGL | Fix | WebGPU: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. |