Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
501–525 of 1,894
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-114575 | Fixed | Scene/Game View: Fixed an issue where an Overlay could have an empty title and be shown as an empty button in the overlay menu toolbar. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-115475 | Fixed | 2D: [Android][PowerVR] 2D Lights are constantly duplicating and increasing in intensity in the Player | 6000.3.0b1Sep 9, 2025 | 6000.4.0a2Oct 16, 2025 | 36 | 33 |
| UUM-117182 | Fixed | Search: Search window freezes and takes a long time to open when using "Find References In Project" context menu option | 6000.3.0b1Sep 9, 2025 | 6000.2.6f1Sep 25, 2025 | 15 | 29 |
| UUM-117265 | Open | Serialization: “Failed to parse data …“ and “Invalid Script reference …” errors appear in the Console when importing specific assets | 6000.3.0b1Sep 9, 2025 | — | 255 | 2 |
| UUM-40536 | Fixed | Particles: Prevent potential crash when calling GetParticles on a system with trails | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-74844 | Fixed | Web: Fixed a crash happening when transform position carries NaN values. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-87043 | Fixed | macOS: Fixed GPU occlusion culling interop with MSAA rt. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-103389 | Fixed | GI: Raised the limit of probes that APV can handle and also introduced a descriptive error message for the console in case this new limit is exceeded | — | 6000.2.3f1Sep 4, 2025 | — | 11 |
| UUM-111608 | Fixed | Video: Fixed a VideoPlayer freezes for a short duration after 1 second when streaming on WebGL from StreamingAssets. | — | 6000.2.3f1Sep 4, 2025 | — | 12 |
| UUM-112926 | Fixed | 2D: Fixed case where crash on BlockMask::FillSpriteData when building the Android Player. | — | 6000.2.3f1Sep 4, 2025 | — | 13 |
| UUM-108753 | Fixed | Documentation: Updated the documentation for AudioSource.time to reflect that it always returns 0 if queried while the audio source is not playing. | — | 6000.0.57f1Sep 3, 2025 | — | 12 |
| UUM-112272 | Fixed | Windows: Changed underlying API used to retrieve touch and mouse pointer state which resolves issues where Touchscreen interaction would be sending Mouse events. | — | 6000.0.57f1Sep 3, 2025 | — | 1 |
| UUM-113762 | Fixed | 2D: Fixed case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values. | — | 6000.0.57f1Sep 3, 2025 | — | 12 |
| UUM-116048 | Fixed | Vulkan: Artifacts appear in the Player when using Screen Space shadows with orthographic camera | 6000.0.57f1Sep 3, 2025 | 6000.2.7f2Oct 8, 2025 | 35 | 36 |
| UUM-112716 | Fixed | 2D: Fixed Light2D issue on certain android devices. | — | 2022.3.66f1Aug 27, 2025 | — | 1 |
| UUM-102147 | Fixed | Video: \[WebGL\]\[iOS\] Fixed erratic video playback when played on Chrome or Firefox. | — | 6000.2.2f1Aug 26, 2025 | — | 12 |
| UUM-107356 | Fixed | Profiler: Fixed invalid Mesh indices appearing in Memory Profiler metadata when read/write is disabled on standalone builds. | — | 6000.2.2f1Aug 26, 2025 | — | 13 |
| UUM-108849 | Fixed | Text: Ensure line-breaking rules are preserved for CJK. | — | 6000.2.2f1Aug 26, 2025 | — | 12 |
| UUM-110749 | Fixed | 2D: Fixed issue in the Sprite Editor where the Slice on Import toggle in the Slice menu does not maintain its set value when the Slice menu is closed and reopened again. | — | 6000.2.2f1Aug 26, 2025 | — | 11 |
| UUM-96644 | Fixed | WebGL: Fixed an issue where native and javascript AudioSource paused states would desynchronize during scene loading when Play On Awake is used and the AudioListener is paused. | — | 6000.2.2f1Aug 26, 2025 | — | 12 |
| UUM-102085 | Fixed | Particles: Document unexpected behavior for PauseAndCatchUp culling mode | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-108681 | Fixed | macOS: Fixed Local Network permissions being reused for multiple Unity apps. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-108928 | Fixed | Web: Fixed multithreading bug when UI Toolkit is used in multithreaded Web builds. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-109475 | Fixed | Particles: Avoid throwing errors when a trail renderer is auto-destructed while using the trail preview in the editor. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-110828 | Fixed | Search: Fixed focus and navigation issues in Search's QueryBuilder. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |