Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
476–500 of 1,892
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-115391 | Fixed | Version Control: Fixed the error that was thrown when the "Configure Unity Version Control" button is pressed in the Build Automation settings in Build Profiles. | — | 6000.2.4f1Sep 12, 2025 | — | 28 |
| UUM-116571 | Open | Metal: [iOS] Metal API validation error thrown when MSAAx2 and Depth&Color Texture are enabled | 6000.2.4f1Sep 12, 2025 | — | 252 | 4 |
| UUM-104655 | Fixed | Universal RP: Fixed URPPreprocessBuild.OnPostProcessBuild not getting called. | — | 6000.3.0b1Sep 9, 2025 | — | 10 |
| UUM-105164 | Fixed | Particles: Fix jittering of particle editor when the window is made too small | — | 6000.3.0b1Sep 9, 2025 | — | 13 |
| UUM-108649 | Fixed | Universal RP: Fixed bloom and screen space lens flare on tiny resolutions by fixing use of incorrect bloom mip pyramid texture. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-109815 | Fixed | macOS: Added a warning dialog to alert users that all files will be deleted when building Apple platforms using the Replace option. Added restricted directories when building Apple platforms. | — | 6000.3.0b1Sep 9, 2025 | — | 13 |
| UUM-111329 | Fixed | Universal RP: Fixed the issue where Mismatch fragment errors are thrown when STP is enabled and Render Object Pass set to AfterRenderingPostProcessing. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-111385 | Fixed | 2D: Fixed unnecessary shadow texture usage for 2D Renderer. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-111657 | Fixed | Particles: Fixed crash when using a speed multiplier that takes value of 0 and velocity is used to select the sprite. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-112550 | Fixed | macOS: Fixed mouse delta spike when cursor is set to the center of the screen | — | 6000.3.0b1Sep 9, 2025 | — | 13 |
| UUM-112555 | Fixed | Version Control: Fixed double indentation in the Project Browser when Version Control is enabled. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-112722 | Fixed | Package Manager: Move the error section inside package details so it can scroll with it. (UUM-112722) First seen in 6000.3.0a3. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-113060 | Fixed | Package Manager: Fixed the issue where scoped registry url validation message is different when user try to add or update a scoped registry. | — | 6000.3.0b1Sep 9, 2025 | — | 10 |
| UUM-113122 | Fixed | Package Manager: Fixed the issue where warning messages are shown in the console when Package Manager window is not visible. (UUM-113122) First seen in 6000.3.0a4. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-113216 | Fixed | Package Manager: Fixed the issue where the "Edit" button in the Package Selection Inspector becomes disabled after undo. (UUM-113216) First seen in 6000.3.0a4. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-113221 | Fixed | Package Manager: Fixed the issue where the "Edit" button messed up the Package Selection Inspector when the inspector window is locked. (UUM-113221) First seen in 6000.3.0a4. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-113363 | Fixed | Engine Diagnostics: Fixed a crash on UnityEngine::Insights::Metric::Metric caused by a race condition (UUM-113363) Fixed in 6000.3.0b2. | 6000.3.0b1Sep 9, 2025 | 6000.3.0b2Sep 17, 2025 | 7 | 28 |
| UUM-113370 | Fixed | Package Manager: Fixed the issue where package created in the UI doesn't pass name validation in the inspector. (UUM-113370) First seen in 6000.3.0a4. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-113476 | Fixed | Package Manager: Fixed the issue where Test Framework package version is outdated in newly created packages. (UUM-113476) First seen in 6000.3.0a4. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-113611 | Fixed | Scene/Game View: Fixed a bug where the Overlay Menu would not be usable when the window does not have active overlays. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-113852 | Fixed | Particles: Changed default particle material for HDRP to be consistent with other pipelines | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-114084 | Fixed | Web: Fixed code optimization options "Runtime Speed" and "Disk Size": disable Link Time Optimization(LTO). This allows to workaround "Runtime Error: unreachable" bug with certain projects. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-114211 | Fixed | Universal RP: Fix errors & black screen when resetting active URP Asset from UI context menu | — | 6000.3.0b1Sep 9, 2025 | — | 10 |
| UUM-114303 | Fixed | Profiler: Fixed crash when game view is resized while the Profiler is active. (UUM-114303) First seen in 6000.3.0a5. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-114431 | Fixed | Profiler: Fixed cases where renaming Profiler captures with overly long filenames/paths would throw exceptions. (UUM-114431) First seen in 6000.3.0a5. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |