Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Animation issues
151–157 of 157
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-31316 | Fixed | Animation: Fixed AnimationWindowCurve evaluation error after step. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-33327 | Fixed | Animation: Fixed memory leak in asset import process. | — | 2022.3.8f1Aug 22, 2023 | — | 1 |
| UUM-3486 | Fixed | Animation: Fixed issue where, for some playable graphs, the animated displacement of the animated game object would keep accumulating when the game object was disabled and enabled. The original behaviour can be restored with the keepAnimatorStateOn… | — | 2021.3.16f1Dec 15, 2022 | — | 2 |
| UUM-1812 | Fixed | Animation: Added back old method signature for backward compatibility. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-1853 | Fixed | Animation: Fixed InvalidOperationException when undoing in Animator Window with empty AnimatorController. | — | 2021.3.5f1Jun 22, 2022 | — | 1 |
| UUM-14753 | Open | Animation: Improved performance of AnimatorOverrideController.ApplyOverrides(). | — | — | — | 1 |
| UUM-73525 | Open | Animation: Improved Animation Mode performance when using custom properties. | — | — | — | 2 |