Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Scripting issues
76–100 of 335
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-88934 | Fixed | Scripting: Dont throw ArgumentNullException for error messages we can't parse to a specific file while compiling. | — | 2022.3.60f1Mar 12, 2025 | — | 1 |
| UUM-85334 | Fixed | Scripting: Fixed play state change callback not being invoked when domain reload forces playmode exit. | — | 6000.1.0b10Mar 11, 2025 | — | 27 |
| UUM-99127 | Fixed | Scripting: Fixed losing Script dependencies in player builds when theres DefineConstrains on an Asmdef using ExtraDefines. | — | 6000.1.0b10Mar 11, 2025 | — | 26 |
| UUM-91340 | Fixed | IL2CPP: Fixed issue where build would fail if the project's root directory contained files named after project assemblies. | — | 6000.0.40f1Feb 25, 2025 | — | 29 |
| UUM-108338 | Fixed | Mono: Crash on scripting_method_invoke when the Player is build before entering the Play mode in the Editor | 6000.2.0a4Feb 19, 2025 | 6000.3.0a2Jul 17, 2025 | 147 | 17 |
| UUM-95599 | Fixed | IL2CPP: Removed the html report. This fixes a UnityLinker crash when --enable-report is used on a large project. | — | 2021.3.49f1Feb 18, 2025 | — | 30 |
| UUM-90313 | Fixed | Scripting: Fixed pool cleanup when entering playmode with domain reload disabled. | — | 6000.0.38f1Feb 11, 2025 | — | 33 |
| UUM-97415 | Fixed | DOTS: URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode | 6000.0.38f1Feb 11, 2025 | 6000.0.41f1Mar 3, 2025 | 20 | 4 |
| UUM-91859 | Fixed | IL2CPP: Fixed erroneous numeric conversion involving enum values | — | 6000.0.37f1Feb 4, 2025 | — | 14 |
| UUM-105139 | Fixed | Mono: UnmanagedReadOrWrite objects are not disposed off when GZipStream is used in the "using" statement | 6000.2.0a1Jan 29, 2025 | 6000.1.8f1Jun 18, 2025 | 139 | 43 |
| UUM-79065 | Fixed | Mono: Fixed prevent the crash on domain reload when Windows Form is using a tooltip window. | — | 6000.2.0a1Jan 29, 2025 | — | 34 |
| UUM-78164 | Fixed | Scripting Runtime: Crash on UnityEditor.AssetDatabase:StopAssetEditing when removing HDRP Package after having imported Water Samples | 6000.0.36f1Jan 28, 2025 | 6000.2.0a4Feb 19, 2025 | 21 | 34 |
| UUM-87263 | Fixed | Mono: Fixed issue where macOS machines set to Morocco/Casablanca Timezone were one hour behind. | — | 6000.0.36f1Jan 28, 2025 | — | 15 |
| UUM-87193 | Fixed | Mono: Fixed InvalidCastExceptions occasionally being thrown by entity workers after a domain reload. | — | 6000.1.0b3Jan 22, 2025 | — | 16 |
| UUM-90945 | Fixed | Mono: Fixed an issue where the Editor froze when taking a snapshot using the Memory Profiler. | — | 6000.1.0b3Jan 22, 2025 | — | 16 |
| UUM-90041 | Fixed | Scripting: Fixed a potential stack overflow exception that could occur when a file contained numerous classes. | — | 6000.1.0b2Jan 16, 2025 | — | 17 |
| UUM-86897 | Fixed | Scripting: Fixed an issue where multiple calls to NextFrameAsync in edit mode within the same frame canceled each other. | — | 6000.1.0b1Jan 7, 2025 | — | 17 |
| UUM-83002 | Fixed | Scripting: Added the InstantiateParameters struct. This addition provides support for local space and target scenes in Object.InstantiateAsync. | — | 6000.1.0a9Dec 18, 2024 | — | 19 |
| UUM-53659 | Fixed | Scripting: Fixed RuntimeInitializeOnLoad invoking the wrong method overload. | — | 2022.3.55f1Dec 17, 2024 | — | 2 |
| UUM-85488 | Fixed | Mono: Fixed some corner case issues with math operations. | — | 2022.3.55f1Dec 17, 2024 | — | 2 |
| UUM-16791 | Fixed | Mono: Fixed crash when mixed callstack debugging was enabled on non-windows platforms. | — | 2021.3.47f1Dec 11, 2024 | — | 1 |
| UUM-57619 | Fixed | Scripting: Fixed early player loop overrides being reset to default when initialization is fully done. | — | 2021.3.47f1Dec 11, 2024 | — | 2 |
| UUM-72366 | Fixed | Scripting: Fixed Update being called after the script is disabled in Start. | — | 2021.3.47f1Dec 11, 2024 | — | 2 |
| UUM-83219 | Fixed | IL2CPP: Reduced internal memory overhead. | — | 2022.3.54f1Dec 4, 2024 | — | 36 |
| UUM-78961 | Fixed | Mono: Fixed crash when loading a class which contains fields at the end of the metadata table with a table size 65535. | — | 6000.0.29f1Nov 28, 2024 | — | 22 |