Scripting issues

76–100 of 387

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-132714FixedEntities: The Systems window now displays the correct category names when right-clicking on the top column bar. (UUM-132714) First seen in 6000.5.0a5.—6000.5.0a7Feb 19, 2026—1
UUM-132872FixedEntities: Added the missing help url link to SubScenes.—6000.5.0a7Feb 19, 2026—16
UUM-124814FixedIL2CPP: Fixed invalid MethodsToPreserve entries for lambda expressions.—6000.5.0a6Feb 4, 2026—20
UUM-132084FixedScripting: Fixed AssemblyUpdater corrupting assemblies by removing assembly references that should not be removed.—6000.5.0a6Feb 4, 2026—21
UUM-130076FixedScripting: Fixed stack overflow in ScriptUpdater in some scenarios. (UUM-130076) Fixed in 6000.5.0a6.6000.5.0a5Jan 22, 20266000.5.0a6Feb 4, 20261322
UUM-42412FixedScripting: Ensure that types with ToString(string) methods also work correctly when used in format string interpolation.—6000.5.0a4Jan 8, 2026—18
UUM-112933FixedScripting: Added LogExceptionsAndForget utility method to Awaitable.—6000.5.0a3Dec 16, 2025—19
UUM-97274FixedEntities: No longer crashes the editor and/or gives random errors when serializing components with collections of Entity's (e.g. UnsafeHashSet) on them, and also when using such components in ECBs.—6000.4.0b1Dec 11, 2025—12
UUM-75577FixedScripting: Passing a 0 detaTime into Mathf.SmoothDamp would cause a returned velocity of NaN (0 distance / 0 time). The returned velocity has been changed to pass back the same velocity that was passed in to the function.—6000.3.1f1Dec 9, 2025—2
UUM-125284RegressedIL2CPP: [iOS] [Android] External library generics fail during IL2CPP build6000.2.14f1Nov 26, 20256000.3.3f1Jan 8, 20264231
UUM-126137FixedMono: Re-added support for Jetbrains Rider profiling, which had been temporarily removed with a recent security fix.—6000.2.14f1Nov 26, 2025—35
UUM-119451FixedScripting: Fixed GameView not rendering on Quest when hidden in Editor.—6000.4.0a4Nov 5, 2025—19
UUM-57941FixedScripting: Time slice limit in GarbageCollector.incrementalTimeSliceNanoseconds docs clarified.—6000.4.0a4Nov 5, 2025—12
UUM-105294FixedIL2CPP: Fixed XML Deserialization of a byte array leaving the reader at the wrong element.—6000.3.0b7Oct 22, 2025—19
UUM-104524FixedScripting: OnDisable is now being correctly invoked on components of grandchildren when a gameobject is begin destroyed using Object.Destroy(...). Before this fix only components on the gameobject's it self and direct children would have OnDisable…—6000.4.0a2Oct 16, 2025—15
UUM-114845FixedScripting: Fixed failure to enter playmode when assembly reload is locked and script changes are pending.—6000.4.0a2Oct 16, 2025—20
UUM-117367FixedMono: Fixed the System.String.Replace throwing NotImplementedException.—6000.4.0a2Oct 16, 2025—23
UUM-77850FixedBurst: Fixed a crash that could occur when scheduling jobs in a constructor due incorrect Burst shared statics.—6000.2.8f1Oct 15, 2025—42
UUM-115835FixedMono: Fixed a ref parameter address mismatch when invoking a default interface method with multiple ref arguments.—6000.3.0b5Oct 9, 2025—23
UUM-116854FixedIL2CPP: [macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter and passing a default value into it.6000.3.0b1Sep 9, 20256000.3.0b5Oct 9, 20252933
UUM-115599OpenMono: Crashes related to MonoManager::ExtractStackTraceQuick6000.2.2f1Aug 26, 2025—4041
UUM-109251FixedMono: Prevent crash when Method.MakeGenericMethod is called with invalid generic argument types.—6000.3.0a5Aug 21, 2025—12
UUM-110409FixedScripting: Disallowed RuntimeInitializeOnLoad decorated methods in generic types—6000.3.0a5Aug 21, 2025—26
UUM-110446FixedIL2CPP: Fixed possible debug assert when a delegate type has a generic struct parameter when script debugging is enabled.—6000.3.0a5Aug 21, 2025—13
UUM-113872OpenScripting Runtime: Android Camera Permission request does not pop-up when initializing a Camera based feature6000.3.0a5Aug 21, 2025—4103
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested 7h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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