Scripting issues

326335 of 335

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-590FixedIL2CPP: Fixed performance regression in regular expressions.2021.3.7f1Jul 28, 20221
UUM-817FixedIL2CPP: Throw a managed exception when CreateDelegate is called with a delegate type that was not generated ahead of time.2021.3.7f1Jul 28, 20221
UUM-866FixedMono: Fixed "The BinaryReader read data to a Span is always zero."2021.3.7f1Jul 28, 20221
UUM-897FixedScripting: Fixed case when double-clicking message wouldn't open the correct file and line.2021.3.7f1Jul 28, 20222
UUM-904FixedScripting: Fixed issue where yielding WaitForEndOfFrame was getting called too many times per Editor player loop.2021.3.6f1Jul 8, 20221
UUM-911FixedScripting: Fixed issue where OnPostRender is called multiple times per frame when setting Application.targetFrameRate.2021.3.6f1Jul 8, 20221
UUM-137859OpenEntities: Fixed entity prefab node's color.1
UUM-45511OpenScripting: Reduced noise in logs by setting logging level to 'Debug' in AssemblyUpdater when collecting ApiUpdater configurations.7
UUM-59991OpenScripting: Prevent System.Object.MemberwiseClone being called on a UnityEngine.Object. MemberwiseClone allowed many Managed UnityEngine.Objects to reference a single Native UnityEngine.Object, leading to undefined behaviour, and eventually, a crash.16
UUM-77628OpenScripting: Removed old ApiUpdater configurations that were causing issues.25
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.