Crash on core::Join<core::basic_string<char,core::StringStorageDefault<char> > & __ptr64,char const (& __ptr64)[2],core::basic_string_ref<char> > when the Editor runs out of memory saving an invalid override
Native Window ManagementKnown issueBlockerUUM-36776regressed 2022.3.7f1
Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset
SerializationKnown issueBlockerUUM-41704fixed 2022.3.11f1
Prefabs with the AudioSources component don’t change the output of their AudioMixer group when instantiated using Addressables and manipulated in the Player
Audio AuthoringKnown issueCautionUUM-42962open 2022.3.7f1
Rendering artifacts using Custom Render Texture shader on Sphere Game Object
Graphics Device FeaturesKnown issueCautionmacOSUUM-43540fixed 2022.3.10f1
Severe performance degradation in Play Mode when using multiple Cameras with “Direct3D12”, “OpenGLCore”, and “OpenGLES3” Graphics APIs in URP & HDRP
Graphics Device FeaturesKnown issueCautionUUM-42795open 2022.3.10f1
The device selection menu does not respond to mouse clicks when trying to add a device in a Control Scheme
InputKnown issueCautionUUM-40635open 2022.3.8f1
Rendering stops and an “ArgumentNullException” error appears when disabling Camera’s “Dynamic Resolution” setting
Universal RPKnown issueCautionUUM-44988open 2022.3.8f1
Fixed an issue where pause was not processed when onPause() is called right after onResume() is called.
Fixed alignment issues with the label and value field when editing LazyLoadReference and MinMaxGradient fields.
Fixed app crash when memorysetup-job-temp-allocator-block-size property was unaligned to the power of 2.
Removed dialog window and Variant suffix for Model Prefab Instances dragged into the project window.
Avoid a semaphore link in the IL2CPP runtime that can occur during lock contention for multiple threads.
Fixed an issue where built-in packages could not be successfully resolved if a dependency version did not exactly match the built-in package version.
Package ManagerFixUUM-37161fixed 2022.3.7f1
Fixed custom SRP shaders used in skyboxes not rendering in Single-Pass Instanced XR rendering mode.
PlayerFixXR
EnumFlagsField can now have the Everything and None Flags declared anywhere in the Enum.
Fixed ListView single click issue when EventSystem and StandaloneInputModule are in the scene.
Fixed the ordering of the spacing and border fields in the UI Builder inspector, to match uss order.
UI ToolkitFix
Fixed an issue where there was invalid characters at the start of the StoreManifest.xml file on UWP.
Universal Windows PlatformFixWindowsUUM-42689fixed 2022.3.7f1
Video Player Component causes performance degradation in WebGL Player when using "Linear" Color Space.
VisionOS: Fix crashes in simulator related to ASTC texture decoding.
XRFixVisionOS
VisionOS: Fully immersive mode now renders on devices in addition to simulator.
XRFixVisionOS
Updated AR Foundation and related packages to version 5.0.7.
XRChange

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