Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Scripting issues
276–300 of 335
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-11944 | Fixed | IL2CPP: Fixed exception when calling Enum.CompareTo on enum with a System.Uint16 underling type. | — | 2021.3.14f1Nov 17, 2022 | — | 1 |
| UUM-13031 | Fixed | Mono: Fixed Editor liveness crash when processing RealProxy classes. | — | 2021.3.14f1Nov 17, 2022 | — | 1 |
| UUM-14582 | Fixed | IL2CPP: Corrected the behavior of the System.IO.Compression.ZipArchive API. | — | 2021.3.14f1Nov 17, 2022 | — | 2 |
| UUM-14778 | Fixed | IL2CPP: ')' " when "Faster (smaller) builds" is selected on function pointer call with a return type but no parameters. | — | 2021.3.14f1Nov 17, 2022 | — | 1 |
| UUM-17185 | Fixed | Mono: Fixed issue where DeflateStream would swallow exceptions instead of throwing them. | — | 2021.3.14f1Nov 17, 2022 | — | 1 |
| UUM-15556 | Fixed | Scripting: Fixed Scripting Defines Symbols not being shown correctly in the Player Settings for platforms that aren't the default platform (usually the Editor's platform). | — | 2021.3.13f1Nov 4, 2022 | — | 1 |
| UUM-7896 | Fixed | Scripting: When using ObjectFactory.CreateInstance with a custom type deriving directly from UnityEngine.Object, a clearer exception message is thrown. | — | 2021.3.13f1Nov 4, 2022 | — | 2 |
| UUM-11352 | Fixed | IL2CPP: Corrected the build of a Mac Standalone player with an exported Xcode project when script debugging is enabled. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-11487 | Fixed | IL2CPP: Workaround an MSVC C++ compiler optimization bug related the Math.Max implementation for System.Decimal. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-13281 | Fixed | IL2CPP: Fixed fatal error in Unity CIL Linker with RecognizedReflectionAccessPattern reporting. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-9219 | Fixed | Mono: Avoid an editor crash when the debugger code fails to lookup the signature of a method. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-11353 | Fixed | IL2CPP: Fixed compilation error that occurred when a enum was passed by reference in a marshalling definition. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-12430 | Fixed | IL2CPP: Fixed a NullReferenceException during managed code stripping when using DebuggerDisplay. | — | 2020.3.41f1Oct 21, 2022 | — | 1 |
| UUM-12498 | Fixed | IL2CPP: Fixed possible crash/corruption when invoking a virtual generic method on a generic type by reflection. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-12875 | Fixed | IL2CPP: Avoid an exception from Buffer.BlockCopy when the destination array is of type sbyte. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-13189 | Fixed | Mono: Avoid exception when registering a window class in different domain instances. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-9877 | Fixed | IL2CPP: Fixed a hash collision when a static and instance method have the same name, return type, and parameters. | — | 2020.3.41f1Oct 21, 2022 | — | 1 |
| UUM-10859 | Fixed | IL2CPP: Avoided a crash in the IL2CPP runtime when the GUID property of a type is obtained for a type with a StructLayout attribute but without a Guid attribute. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-12561 | Fixed | Mono: Updated the machine config file for Android Player builds. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-8885 | Fixed | IL2CPP: Avoided a crash when using GetFiles multiple times for directories with many files on iOS.. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-9221 | Fixed | Scripting: Fixed an issue where adding a component declared in a nested class could end up adding the wrong component type. | — | 2021.3.11f1Sep 29, 2022 | — | 2 |
| UUM-10374 | Fixed | IL2CPP: Avoid an intermittent crash on shutdown when many threads are waiting on a Monitor object inside for a C# lock statement. | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-11191 | Fixed | IL2CPP: Avoid an intermittent crash in the .NET thread pool implementation when a thread is incorrectly removed from the pool twice. | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-1801 | Fixed | IL2CPP: Fixed crash when ill formed utf16 content is converted to utf8 | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-1935 | Fixed | Scripting: Fixed an issue where messages from the compiler containing special character were not correctly printed in the console | — | 2020.3.40f1Sep 27, 2022 | — | 1 |