Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Rendering issues
126–150 of 1,412
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-126951 | Fixed | SRP Core: Render Pipeline Converter "Scan" and "Convert Assets" buttons height was smaller than text when a list of content is displayed. (UUM-126951) First seen in 6000.5.0a5. | — | 6000.5.0a6Feb 4, 2026 | — | 1 |
| UUM-129126 | Fixed | SRP Core: Fixed Render Graph Viewer issue where after connecting to a Player, the second connection afterwards may fail to update data. | — | 6000.5.0a6Feb 4, 2026 | — | 13 |
| UUM-131500 | Fixed | VFX Graph: Fixed some wrong UI clipping when the Bake Tool or Point Cache windows are docked and very narrow. | — | 6000.5.0a6Feb 4, 2026 | — | 13 |
| UUM-131989 | Fixed | SRP Core: Render Pipeline Converter The helpbox warning about the tool being disabled in playmode was too big. | — | 6000.5.0a6Feb 4, 2026 | — | 13 |
| UUM-131996 | Fixed | SRP Core: Render Pipeline Converter - Disable the menu item of the tool while in playmode. | — | 6000.5.0a6Feb 4, 2026 | — | 13 |
| UUM-132113 | Fixed | Graphics: Fixed NullReferenceException when Mesh LOD Slider is shown by an inspector but no scene view exists. | — | 6000.5.0a6Feb 4, 2026 | — | 14 |
| UUM-132187 | Fixed | SRP Core: Improved tooltip stability to avoid flickering when hovering converter labels. | — | 6000.5.0a6Feb 4, 2026 | — | 13 |
| UUM-52882 | Fixed | Graphics: Fixed crash on metal when generating mipmaps for textures with integer pixel format (this is not supported, so now it is skipped). | — | 6000.5.0a6Feb 4, 2026 | — | 13 |
| UUM-76775 | Fixed | Shaders: Ensured material properties to prevent keyword overrides in the Editor. | — | 6000.5.0a6Feb 4, 2026 | — | 13 |
| UUM-98633 | Fixed | Shaders: Fixed shader compilation errors caused by skipped variant keywords not being defined. | — | 6000.5.0a6Feb 4, 2026 | — | 18 |
| UUM-99060 | Fixed | Graphics: Removed the shader warning in Hidden/HDRP/DebugFullScreen.shader. | — | 6000.5.0a6Feb 4, 2026 | — | 13 |
| UUM-128839 | Fixed | Graphics: Fixed a shadow artifact for point lights when soft shadows were enabled. | — | 6000.4.0b7Feb 3, 2026 | — | 19 |
| UUM-130712 | Fixed | Shaders: Fixed a rare crash when calling ShaderUtil.GetMaterialProperties. | — | 6000.4.0b7Feb 3, 2026 | — | 15 |
| UUM-131482 | Fixed | Graphics: Fixed an issue in the Frame Debugger where the Levels value fields unpredictably changed size when switching between debug events on Windows. | — | 6000.4.0b7Feb 3, 2026 | — | 19 |
| UUM-131603 | Fixed | Shadergraph: Fixed before-after swatches not rendering correctly for RGB color picker. | — | 6000.4.0b7Feb 3, 2026 | — | 19 |
| UUM-131625 | Fixed | Shadergraph: Fixed an issue where Subgraphs with an invalid type for their first output generated a shader compilation error in addition to a Shader Graph error. | — | 6000.4.0b7Feb 3, 2026 | — | 19 |
| UUM-131646 | Fixed | Shadergraph: Fixed padding in material property custom attribute list inspector. | — | 6000.4.0b7Feb 3, 2026 | — | 19 |
| UUM-131802 | Fixed | SRP Core: Fixed an empty Rendering Debugger after the build performed. | — | 6000.4.0b7Feb 3, 2026 | — | 20 |
| UUM-132472 | Fixed | SRP Core: Fixed rare error from SampleDependencyImporter when opening/closing Package Manager window multiple times. | — | 6000.4.0b7Feb 3, 2026 | — | 20 |
| UUM-131589 | Fixed | Shadergraph: Fixed a bug causing a subgraph node to enter click-and-drag mode when double clicking it. | — | 6000.3.6f1Jan 29, 2026 | — | 16 |
| UUM-132128 | Fixed | Shaders: Fixed an issue where the Material Inspector showed duplicate entries in the Shader dropdown. | — | 6000.4.0b6Jan 27, 2026 | — | 20 |
| UUM-111623 | Fixed | VFX Graph: There was no fallback label when name or category was not specified for a template. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-114267 | Fixed | VFX Graph: There was no fallback image when a template's thumbnail is not specified. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-126767 | Fixed | VFX Graph: Template information was not preserved when duplicated a template VFX Graph asset. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-126895 | Fixed | SRP Core: Fixed Camera Capture pass crashing RenderGraph when used with an offscreen camera and an output RenderTexture. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |