UUM-47681
Fixed in 6000.6.0a7Mentioned in 12 release notes.
First fixed in 6000.6.0a7 (Jun 11, 2026); relisted in 11 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.6.0b8 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.5.8f1 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.6.0b7 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.6.0b6 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.6.0b5 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.6.0b4 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.6.0b3 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.6.0b2 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.6.0b1 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.6.0a7 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. | |
| 6000.6.0a7 | Fixes Graphics | Fix | Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed. |