Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
201–225 of 1,892
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-133642 | Fixed | Graph Toolkit: Block nodes were calling OnDefinePorts and OnDefineOptions before their ContextNode was assigned, leading to invalid initialization. They are now called after the ContextNode is set, ensuring correct setup. | — | 6000.5.0a7Feb 19, 2026 | — | 13 |
| UUM-133754 | Fixed | GraphView: Fixed sticky notes content could not be edited anymore. | — | 6000.5.0a7Feb 19, 2026 | — | 12 |
| UUM-134373 | Fixed | 6000.5.0a4: Crash on RefreshProfiler::AssetDatabaseProfilerEventCallback during the first import on a new project | 6000.5.0a7Feb 19, 2026 | 6000.4.0b11Mar 4, 2026 | 12 | 18 |
| UUM-56526 | Fixed | Services: Fixed issue where native crash reports could be sent even after CrashReportHandler.enableCaptureExceptions = false at runtime on iOS, MacOS and Windows. | — | 6000.5.0a7Feb 19, 2026 | — | 12 |
| UUM-91734 | Fixed | WebGL: Fixed a rendering error that occurred when using Terrain detail meshes with WebGPU and WebGL. | — | 6000.5.0a7Feb 19, 2026 | — | 15 |
| UUM-120289 | Fixed | Profiler: Fixed issue where the "frames over target" percentage shown in captures list tooltips - and the mini-highlights bar - can become out of sync with the main window's Highlights view. | — | 6000.3.9f1Feb 18, 2026 | — | 17 |
| UUM-130251 | Fixed | 2D: Updated the text used in the UI by Tilemap from SceneView to Scene View. | — | 6000.3.9f1Feb 18, 2026 | — | 15 |
| UUM-130336 | Fixed | 2D: Fixed issue where having a long Palette or Brush name can hide other UI elements in the Tile Palette. | — | 6000.3.9f1Feb 18, 2026 | — | 18 |
| UUM-130676 | Fixed | Profiler: Raise Out-Of-Memory fatal error when profiler runs out of memory during data processing. | — | 6000.3.9f1Feb 18, 2026 | — | 11 |
| UUM-131863 | Fixed | WebGL: fix pipeline errors using RWTexture2D textures in shaders and simplify the use of unorm RWTextures. | — | 6000.3.9f1Feb 18, 2026 | — | 18 |
| UUM-131864 | Fixed | WebGL: automatically handle textures that are bound to a shader for both read and write. | — | 6000.3.9f1Feb 18, 2026 | — | 18 |
| UUM-131899 | Fixed | 2D: Fixed Sprite Editor Window info box is obstructed by module's UI. | — | 6000.3.9f1Feb 18, 2026 | — | 12 |
| UUM-132618 | Fixed | 2D: Fixed issue where Palette and Brush dropdown changes in size when switching to other Palettes or Brushes with names of different lengths. | — | 6000.3.9f1Feb 18, 2026 | — | 18 |
| UUM-132825 | Fixed | 2D: Truncate long Target, Palette and Brush names for Target, Palette and Brush dropdowns. | — | 6000.3.9f1Feb 18, 2026 | — | 17 |
| UUM-133751 | Open | 6000.3.0a4,6000.0.62f1: [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard | 6000.3.9f1Feb 18, 2026 | — | 92 | 5 |
| UUM-133944 | Fixed | 6000.5.0a5,6000.3.6f1,6000.4.0b6: [LinuxEditor] Auto Refresh fails to reimport and compile script changes when editing files outside the editor | 6000.3.9f1Feb 18, 2026 | 6000.3.10f1Feb 25, 2026 | 7 | 19 |
| UUM-134234 | Open | Crash on mdb_txn_renew0 when performing various Unity operations in a project that's located under a remote drive path (OneDrive, Dropbox, etc) | 6000.3.9f1Feb 18, 2026 | — | 92 | 4 |
| UUM-134298 | Fixed | 6000.2.0a7,6000.0.48f1: [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic" | 6000.3.9f1Feb 18, 2026 | 6000.4.0b11Mar 4, 2026 | 13 | 24 |
| UUM-134743 | Fixed | Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12 | 6000.3.9f1Feb 18, 2026 | 6000.6.0a2Apr 2, 2026 | 43 | 32 |
| UUM-129604 | Fixed | Bug Reporter: Fixed crash in Bug Reporter when exporting offline report into a Unity project directory. | — | 6000.3.8f1Feb 11, 2026 | — | 19 |
| UUM-133168 | Fixed | 2D: Fixed custom pivot field overflow in Sprite Editor Window. | — | 6000.3.8f1Feb 11, 2026 | — | 12 |
| UUM-133911 | Fixed | 6000.3.5f1: Increased CPU usage when moving NavMesh Obstacles with carving enabled | 6000.3.8f1Feb 11, 2026 | 6000.5.0b2Apr 2, 2026 | 49 | 17 |
| UUM-134053 | Fixed | 6000.0.65f1,6000.5.0a4,6000.3.3f1,6000.4.0b2: The Terrain tools follow the previous Terrain curvature when it was already undone | 6000.3.8f1Feb 11, 2026 | 6000.4.0b10Feb 25, 2026 | 14 | 20 |
| UUM-134064 | Fixed | 6000.5.0a5: DX12 Player brightness changes when changing Display resolution with Screen.SetResolution() | 6000.3.8f1Feb 11, 2026 | 6000.4.0b10Feb 25, 2026 | 14 | 23 |
| UUM-134161 | Fixed | 6000.3.0a1: Crash on PhysicsCommands::PhysX::GetShapeGeometryHolder when calling a method on a disabled object | 6000.3.8f1Feb 11, 2026 | 6000.3.10f1Feb 25, 2026 | 14 | 20 |