UUM-141101
Fixed in 6000.0.76f1Mentioned in 19 release notes.
First fixed in 6000.0.76f1 (May 27, 2026); relisted in 18 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0b8 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0b7 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0b6 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0b5 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0b4 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0b3 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0b2 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0b1 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.5.0f1 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0a7 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.3.17f1 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.5.0b11 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0a6 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.6.0a6 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.5.0b10 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.5.0b10 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.4.9f1 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | |
| 6000.0.76f1 | Fixes Engine Diagnostics | Fix | Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. |