Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Other issues
1,226–1,250 of 1,905
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-53666 | Fixed | 2D: The Tilemap Renderer in Individual mode will use all secondary textures associated with sprites, when the sprites are using a Sprite Atlas texture with different secondary texture sources. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-54023 | Fixed | Scene/Game View: Fixed an issue where the SceneView's Tools overlay's buttons would not have the correct icon resolution. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-54574 | Fixed | Core: Fixed tooltip. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-56396 | Fixed | Universal RP: Fixed the NativeRenderPass camera target MSAA logic to match the non-NRP path. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-56410 | Fixed | 2D: Fixed the importing of sprite sheets with ISpriteEditorDataProvider so that it no longer generates broken sprites. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-56816 | Fixed | Video: Error "0xc00d36b4 while reading" was being thrown when turning on Transcode in the Import Settings of Video Clip Assets. | — | 6000.0.0b11Mar 13, 2024 | — | 7 |
| UUM-57103 | Fixed | TextCore: Fixed an issue where Kerning was applied to Sprites. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-57144 | Fixed | Universal RP: Making sure the new renderer feature template sets up a render target | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-57740 | Fixed | WebGL: Fixed spatial blend implementation to enable 2D/3D audio ratio. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-57806 | Fixed | Universal RP: Fixed URP post-processing script template potentially trying to sample the backbuffer (not forcing intermediate texture rendering). | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-57954 | Fixed | Universal RP: Fixed UniversalRendererResources settings getting incorrectly stripped from player builds. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-57993 | Fixed | Scene/Game View: Fixed FPS camera navigation not activating when RMB+\{W,A,S,D\} keys are pressed without mouse movement. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-58017 | Fixed | Progressive Lightmapper: The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning | 6000.0.0b11Mar 13, 2024 | 6000.0.0b11Mar 13, 2024 | 0 | 5 |
| UUM-58842 | Fixed | Universal RP: Fixed an issue where screen would in some cases be dark when using Decals and SSAO in RenderGraph. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-59166 | Fixed | Search: Fixed Search Window table view buttons appearing multiple times. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-59187 | Fixed | Search: Remove the Transient Window menu item. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-59428 | Fixed | Universal RP: Fixed Skipped RenderObjects when rendering preview cameras. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-59737 | Fixed | 2D: Fixed am issue where a SpriteShapeRenderer with mask interaction set is unable to be masked by a SpriteMask when using a URP pipeline. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-59752 | Fixed | Core: Fixed an issue where ProbeVolumeDebug shader gave a warnings first time opening a project. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-59879 | Fixed | GI: Fixed MissingComponentException when no MeshFilter is attached to a Terrain tree game object when baking Probe Volumes. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-59882 | Fixed | Universal RP: Fixed an issue where NullReferenceExceptions appeared when switching between Quality Levels with Post Processing Volume Update mode set to ViaScripting. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-59950 | Fixed | Core: Fixed a shader warning in 'TraceVirtualOffset'. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-60392 | Fixed | Universal RP: Fixed incorrect viewport size adjustment logic in CopyDepthPass that caused issues when dynamic resolution was active. | — | 6000.0.0b11Mar 13, 2024 | — | 6 |
| UUM-61041 | Fixed | Universal RP: Fixed an issue where cameras flickered when using deferred rendering, rendering layers and two cameras. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |
| UUM-61247 | Fixed | Search: Fixed "filtermode" search proposition appearing twice. | — | 6000.0.0b11Mar 13, 2024 | — | 5 |