Other issues

1,1761,200 of 1,905

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-27936FixedTerrain: Fixed an issue to checks the bounds in ComputeDetailInstanceTransforms to avoid crashing.6000.0.0b11Mar 13, 20247
UUM-28962FixedDX12: Removing assert that was added accidentally "ReleaseDynamicVBOFrame: Expected node in client scratch release queue" in dx12. Explanation: This was a previous fix were ReleaseDynamimcVBOFrame: Unexpected frame kept spamming. This fix did…6000.0.0b11Mar 13, 20245
UUM-29212FixedKernel: Changed player connection to broadcast and connect on all interfaces. This resolves issue where change of iOS16 network interfaces order broke broadcasting of the IP that can be used for debugging.6000.0.0b11Mar 13, 20245
UUM-29957FixedUniversal RP: Fixed an issue where SSAO would not apply to a scene when using the Deferred Rendering Path and with no Directional light active.6000.0.0b11Mar 13, 20246
UUM-30963FixedGI: Added a Null check to the default LSA asset name when cloning it through the Lighting Window.6000.0.0b11Mar 13, 20245
UUM-31371FixedTerrain: Fixed Terrain shaders for grass and SpeedTree to ensure billboard grass and trees are visible for all depth priming modes.6000.0.0b11Mar 13, 20245
UUM-33218FixedWebGL: Fixed an issue that prevented multithreaded builds from working if user repeatedly upgraded and then downgraded their project.6000.0.0b11Mar 13, 20246
UUM-37034FixedSerialization: Fixed an Editor crash that occured when creating asset bundle with fully supported inflated types.6000.0.0b11Mar 13, 20245
UUM-37115Fixed2D: Fixed an issue with ShadowCaster2D where they would sometimes throw an exception when provided with degenerate sprites.6000.0.0b11Mar 13, 20245
UUM-37116FixedKernel: Fixed synchronize implicit dependencies when using RunReadOnly on IJobParallelForTransform (causing "In-place job must not have dependencies" assert).6000.0.0b11Mar 13, 20245
UUM-39837FixedLinux: Fixed issue where text could be duplicated when pasted into a search field.6000.0.0b11Mar 13, 20245
UUM-40106FixedScene/Game View: Fixed a issue where the in-scene context menu would appear outside the Scene View.6000.0.0b11Mar 13, 20245
UUM-41038FixedSearch: Fixed the Search saved queries sort button to display the dropdown with the ordering options that wasn't showing up briefly.6000.0.0b11Mar 13, 20245
UUM-41892Fixed2D: Modified SpriteRenderer so that changes to a material's color property during an animation preview now reset back to their original state after exiting the animation preview.6000.0.0b11Mar 13, 20245
UUM-41988FixedGI: Fixed a memory leak that would occur when a bake was cancelled.6000.0.0b11Mar 13, 20245
UUM-42518FixedPackage Manager: Disabling "Clear Filters" button if the user is not using filters.6000.0.0b11Mar 13, 20245
UUM-42590FixedScene/Game View: Fixed an issue where the Add button in the GameView's Resolution Size menu was slightly obscured.6000.0.0b11Mar 13, 20245
UUM-42601FixedUniversal RP: Fixed shader stripping when using APV.6000.0.0b11Mar 13, 20245
UUM-43709Fixed2D: Fixed the high memory usage and crashing issue related to DynamicHeapAllocator::CreateTLSFBlock when opening project with Sprite Atlas V2 enabled.6000.0.0b11Mar 13, 20246
UUM-43907FixedSearch: Fixed an issue where items with the same name didn't appear when using the Advanced Search Picker.6000.0.0b11Mar 13, 20245
UUM-44349FixedSearch: Fixed an issue where Search's placeholder texts overlapped and escaped the search field.6000.0.0b11Mar 13, 20245
UUM-44351FixedSearch: Fixed Search's "Press Tab to filter" so its icon displays.6000.0.0b11Mar 13, 20245
UUM-44445Fixed2D: Fixed an issue where LineRenderer and TrailRenderer lines were not visible when using URP Sprite materials.6000.0.0b11Mar 13, 20245
UUM-44446FixedUniversal RP: Fixed depth buffer disappearing after using SwapColorBuffer.6000.0.0b11Mar 13, 20246
UUM-44774FixedVideo: Fixed an issue where after changing the scene, WebCamTextures did not properly destroy the internal GraphicsTexture which crashed the Editor.6000.0.0b11Mar 13, 20245
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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