Other issues

1,1511,175 of 1,905

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-61727FixedScene/Game View: Fixed an issue where triggering Scene View's context menu shortcut would not show the menu on macOS and Linux until the mouse moved or other input occurred. (UUM-61727) First seen in 6000.0.0b12.6000.0.0b13Mar 27, 20241
UUM-62086RegressedPlatform Audio: Crash on FMOD::CodecMPEG::setPositionInternal when a mobile platform is selected and a specific audio clip is played6000.0.0b13Mar 27, 20242021.3.36f1Mar 5, 2024-2215
UUM-65152FixedSearch: Fixed Search Window throwing exceptions when resized very small while docked and in grid view mode.6000.0.0b13Mar 27, 20243
UUM-65168FixedApple TV: Fixed Unity editor not finding Xcode application when only tvOS module is installed.6000.0.0b13Mar 27, 20245
UUM-66503FixedUniversal RP: Motion Vector pass can now render after opaques. It correctly follows its depth dependency in pass order. (UUM-66503) Fixed in 6000.0.0b14.6000.0.0b13Mar 27, 20242022.3.23f1Apr 2, 202464
UUM-46567OpenOpenGL: [Linux] Crash on ApiGLES::TextureImage when loading a scene6000.0.0b12Mar 19, 20247951
UUM-62559OpenDirectX11: Crash on RENDERDOC_EndProfileRegion when trying to load RenderDoc on a POLYGON Fantasy Kingdom URP scene6000.0.0b12Mar 19, 20247952
UUM-65523FixedUniversal RP: Disable depth priming for cameras with depth only render targets.6000.0.0b12Mar 19, 20246
UUM-66577FixedUniversal RP: Fixed SRP Lens Flare rendering issue with Render Scale (UUM-66577) First seen in 6000.0.0b1. Fixed in 6000.0.0b14.6000.0.0b12Mar 19, 20246000.0.0b15Apr 13, 2024243
UUM-67108OpenLicense: Hub crashes if the user is marked as non-compliant in the genesis backend6000.0.0b12Mar 19, 20247951
UUM-67400RegressedMacOS: Player hangs when re-focusing the Player window after switching to a window that covers the Player window6000.0.0b12Mar 19, 20246000.0.0b16Apr 19, 20243019
UUM-54379FixedBuild Pipeline: Fixed the build failure when changing platform and build player are called together.2022.3.22f1Mar 19, 20242
UUM-59026OpenHD RP: ..." and "Invalid AABB ..." errors spammed in the Console when entering Play Mode2022.3.22f1Mar 19, 20247952
UUM-62647FixedPackage Manager: Fixed the issue where 299 error is thrown when launching a project where UPM packages on Asset Store are installed.2022.3.22f1Mar 19, 20242
UUM-65629Fixed2D: Fixed Freeform Lights causing random values to be deterministic.2022.3.22f1Mar 19, 20246
UUM-66350FixedSerialization: Fixed corruption when the serialized data size changed through SerializedProperty.boxedValue.2022.3.22f1Mar 19, 20245
UUM-13879FixedSpeedTree: Fixed very poor performance of speed tree wind GPU shader parameters computation in SpeedTreeWindManager.6000.0.0b11Mar 13, 20245
UUM-14679FixedUniversal RP: URP Renderer Features are now ignored if they are color dependent and drawing to an offscreen depth camera target.6000.0.0b11Mar 13, 20246
UUM-1946Fixed2D: Fixed the Shader Graph light texture node to work correctly with prefabs and preview windows.6000.0.0b11Mar 13, 20245
UUM-1952Fixed2D: Fixed the issue causing the URP Converter to not upgrade the material of imported .PSB characters to Sprite-Lit-Default.6000.0.0b11Mar 13, 20245
UUM-20871FixedSpeedTree: Fixed models moving around when in Play Mode and moving camera in the Scene view.6000.0.0b11Mar 13, 20245
UUM-21928FixedUniversal RP: Fixed an issue where decals were not affecting grass when using Deferred Rendering.6000.0.0b11Mar 13, 20245
UUM-22592FixedWindows: Fixed an issue where support for FullScreenMode.MaximizedWindow was missing.6000.0.0b11Mar 13, 20245
UUM-2386FixedUniversal RP: Fixed overlay cameras so they always have their clear flag set to nothing during Play mode.6000.0.0b11Mar 13, 20245
UUM-26106FixedGI: Reduced the default Gaussian filter kernel size to 1 for all filtering options.6000.0.0b11Mar 13, 20245
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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