Other issues

951975 of 2,034

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-95799Fixed2D: Fixed SRP-Batcher compatibility for URP 2D Default Shaders.6000.0.38f1Feb 11, 202528
UUM-83299FixedUniversal RP: Fixed an issue where creating a light and then undoing the action displayed a warning in the console.6000.1.0b5Feb 4, 202512
UUM-92940Fixed2D: Fixed an issue with the Unlit shader for Skinning.6000.0.37f1Feb 4, 202528
UUM-95326FixedAccessibility: Fixed an issue by updating the invalid USS selector.6000.0.37f1Feb 4, 202529
UUM-95841FixedKernel: Fixed job system atomic synchronization bug which could cause a hang.6000.0.37f1Feb 4, 202529
UUM-101485FixedText: Fixed text not showing up. (UUM-101485) Fixed in 6000.2.0a9.6000.2.0a1Jan 29, 20256000.1.0b14Apr 10, 20257119
UUM-101786FixedText: Fixed wrong text scaling in the player at runtime. (UUM-101786) Fixed in 6000.2.0a9.6000.2.0a1Jan 29, 20256000.1.0b14Apr 10, 20257119
UUM-103516FixedSerialization: Fixed an issue with migrating projects from versions after 2021.3 that could cause severe performance impacts by importing the Fixed Timestep in the Time Project Settings as 0.0001. (UUM-103516) Fixed in 6000.2.0b1.6000.2.0a1Jan 29, 20256000.1.0f1Apr 23, 20258420
UUM-103525FixedPlatform Audio: Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again6000.2.0a1Jan 29, 20256000.3.0a2Jul 17, 202516951
UUM-64442FixedPackage Manager: Fixed a crash that occurred when a package contains a dependency with a null version in the package manifest.6000.2.0a1Jan 29, 202531
UUM-78237FixedPackage Manager: Changed resolution of 'default' version Feature Set dependency packages.6000.2.0a1Jan 29, 202529
UUM-78679FixedAI: Fixed issue when sometimes the navigation path contained points outside of the shortest trajectory.6000.2.0a1Jan 29, 202531
UUM-86728FixedBuild Pipeline: Fixed PackedAssetInfo.sourceAssetGUID and buildTimeAssetPath for Audio clips in the BuildReport.6000.2.0a1Jan 29, 202527
UUM-87574FixedSearch: Fixed Index Manager's "ForceRebuild" not re-indexing assets.6000.2.0a1Jan 29, 202530
UUM-90065FixedDirectX12: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected6000.2.0a1Jan 29, 20256000.1.0f1Apr 23, 202584100
UUM-91449FixedUndo System: Fixed escaping undo actions when selecting Cancel in dialog boxes.6000.2.0a1Jan 29, 202530
UUM-95758Fixed2D: Fixed uninitialized sprite shader properties when used with mesh renderers. (UUM-95758) Fixed in 6000.2.0b1.6000.2.0a1Jan 29, 20256000.2.0b1May 15, 202510519
UUM-96033FixedGI: Fixed an issue by reverting a change to packing made in Unity 6, which based lightmap packing order on the positions of lightmapped objects in the scene. This didn't have the intended effect, and significantly worsened utilization of lig…6000.2.0a1Jan 29, 20256000.2.0a4Feb 19, 20252125
UUM-98296FixedWeb: Fixed XR freeze on startup when decompression fallback is enabled and multithreading is disabled. (UUM-98296) Fixed in 6000.2.0a7.6000.2.0a1Jan 29, 20256000.1.0b10Mar 11, 20254129
UUM-98587FixedScene/Game View: Fixed a bug where using the public ContextMenuUtility API could cause the Editor to eventually crash. (UUM-98587) Fixed in 6000.2.0a7.6000.2.0a1Jan 29, 20256000.1.0b11Mar 18, 20254829
UUM-98838FixedGI: Fixed an issue where baked shadows would be missing in URP when realtime shadows were disabled. (UUM-98838) Fixed in 6000.2.0a10.6000.2.0a1Jan 29, 20256000.0.47f1Apr 16, 20257630
UUM-90089Fixed2D: Fixed case where when pushing property block by index to SpriteShapeRenderer crashes.6000.1.0b4Jan 28, 202531
UUM-92562Fixed2D: Fixed an issue in the Sprite Editor window where the positions of the Apply and Revert buttons were swapped.6000.1.0b4Jan 28, 202514
UUM-77045Fixed2D: Fixed initial marquee not showing up when picking on a Tile Palette without any TilemapEditorTool active.6000.0.36f1Jan 28, 202514
UUM-96065FixedScene Hierarchy: “Application.Message.LeftButtonUp” loads indefinitely when trying to select a GameObject with disabled selection6000.0.36f1Jan 28, 20256000.0.57f1Sep 3, 202521714
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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