Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Audio issues
76–78 of 78
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-398 | Fixed | Audio: Fixed AudioClipPlayable.IsDone is false when AudioClipPlayable.Seek is used to reset the time. | — | 2021.3.10f1Sep 16, 2022 | — | 1 |
| UUM-6318 | Fixed | Audio: Fixed unexpected output from OnAudioFilterRead when the audio source is stopped and the 'spatialize' property is enabled. | — | 2020.3.39f1Sep 14, 2022 | — | 2 |
| UUM-133107 | Open | Audio: Added API to ScriptableAudioPipeline ControlContext to ease discovery of when the system is configuring. | — | — | — | 12 |