VersionSectionRiskImpactNote
6000.0.0b16Fixes
Audio
FixFixed an issue where non-streaming audio clips loaded through UnityWebRequest were using up more memory than needed by keeping two copies of the same data.
6000.0.0b15Fixes
Audio
FixFixed an issue where non-streaming audio clips loaded through UnityWebRequest were using up more memory than needed by keeping two copies of the same data.
6000.0.0b13Fixes
Audio
FixFixed an issue where non-streaming audio clips loaded through UnityWebRequest were using up more memory than needed by keeping two copies of the same data.
6000.0.0b12Fixes
Audio
FixFixed an issue where non-streaming audio clips loaded through UnityWebRequest were using up more memory than needed by keeping two copies of the same data.
6000.0.0b11Fixes
Audio
FixFixed an issue where non-streaming audio clips loaded through UnityWebRequest were using up more memory than needed by keeping two copies of the same data.
2021.3.31f1Fixes
Audio
FixFixed a bug where AudioClips loaded via UnityWebRequest would keep two copies of the data, which doubled the memory usage unnecessarily. This was the case for non-streaming AudioClips.
2022.3.10f1Fixes
Audio
FixFixed a bug where AudioClips loaded via UnityWebRequest would keep two copies of the data, which doubled the memory usage unnecessarily. This was the case for non-streaming AudioClips.

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