UUM-2391
Fixed in 2022.3.10f1Mentioned in 7 release notes.
First fixed in 2022.3.10f1 (Sep 19, 2023); relisted in 6 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes Audio | Fix | Fixed an issue where non-streaming audio clips loaded through UnityWebRequest were using up more memory than needed by keeping two copies of the same data. | |
| 6000.0.0b15 | Fixes Audio | Fix | Fixed an issue where non-streaming audio clips loaded through UnityWebRequest were using up more memory than needed by keeping two copies of the same data. | |
| 6000.0.0b13 | Fixes Audio | Fix | Fixed an issue where non-streaming audio clips loaded through UnityWebRequest were using up more memory than needed by keeping two copies of the same data. | |
| 6000.0.0b12 | Fixes Audio | Fix | Fixed an issue where non-streaming audio clips loaded through UnityWebRequest were using up more memory than needed by keeping two copies of the same data. | |
| 6000.0.0b11 | Fixes Audio | Fix | Fixed an issue where non-streaming audio clips loaded through UnityWebRequest were using up more memory than needed by keeping two copies of the same data. | |
| 2021.3.31f1 | Fixes Audio | Fix | Fixed a bug where AudioClips loaded via UnityWebRequest would keep two copies of the data, which doubled the memory usage unnecessarily. This was the case for non-streaming AudioClips. | |
| 2022.3.10f1 | Fixes Audio | Fix | Fixed a bug where AudioClips loaded via UnityWebRequest would keep two copies of the data, which doubled the memory usage unnecessarily. This was the case for non-streaming AudioClips. |